1. 251b62d sim_icons.c is actually only for charcell display simulation. by Thomas Martitz · 14 years ago
  2. 8d3dbb8 make the sim build the skin lib also by Jonathan Gordon · 14 years ago
  3. b2302e4 Fix remaining reds. by Thomas Martitz · 14 years ago
  4. 19ac345 Fix most reds, I have no idea what's wrong with the gigabeats (yet). by Thomas Martitz · 14 years ago
  5. 59d2603 Move target-simulating specific keymaps out of button-sdl.c into a file per by Thomas Martitz · 14 years ago
  6. 5d236b2 Generate C file / header for svn version string by Rafaël Carré · 14 years ago
  7. ba46c88 rtc_enable_alarm() needs no return value by Rafaël Carré · 14 years ago
  8. 279ce89 uisimulator/sdl only contains bitmaps, rename to 'bitmaps' by Rafaël Carré · 14 years ago
  9. 6cbc701 Rename sdl lcd initialization to (remote_)lcd_init_device which enables removing two #ifdef SIMULATOR and makes it happen as on target. by Thomas Martitz · 14 years ago
  10. 3d0cee8 - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. by Thomas Martitz · 14 years ago
  11. 80d0d15 Gigabeat S: Fully enable access to hardware tone controls and 3-D effect feature. Under the hood, it's designated a hardware equalizer since it is one. Implement code framework for hardware EQ in general. Menu aspect is well abstracted and so the UI and strings can be changed around if taste doesn't quite suit. So far the emphasis is distinction of the UI labelling from the software EQ so that it's clear the settings are for a different thing. by Michael Sevakis · 14 years ago
  12. cc7457e Fix r25970 red and yellow *and* a bug uncovered for pp5002 where pcm_play_dma_start wasn't actually initializing the dma_play_data with the first buffer info (must've happened during pp502x DMA conversion). by Michael Sevakis · 14 years ago
  13. a5d8d21 fix the last of the reds, and make RDS tags actually work (and add them to the hardcoded radio skin) by Jonathan Gordon · 14 years ago
  14. e919b5d Fix disastrous variable shadowing, change casts to unsigned in (cygwin doesn't like mode_t there, and unsigned int should be equally correct) and check the correct bitmask in sim_open(). by Thomas Martitz · 14 years ago
  15. 55e4fe7 Fix the remaining reds. by Thomas Martitz · 14 years ago
  16. 50a6ca3 Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes). by Thomas Martitz · 14 years ago
  17. 0a1d7c2 Make open() posix compliant api-wise. A few calls (those with O_CREAT) need the additional optional mode parameter so add it. Impact for the core is almost zero, as open() is a wrapper macro for the real open function which doesn't take the variable parameter. by Thomas Martitz · 14 years ago
  18. c61e89c Make creat() posix compliant API-wise. Shouldn't affect the core as it's wrapped via a static inline. by Thomas Martitz · 14 years ago
  19. 054ddfd Make some internal things static, add logf line to sound.c by Jeffrey Goode · 14 years ago
  20. 6dab171 Add MPIO HD200 port - binary files by Marcin Bukat · 14 years ago
  21. b09d3ae Add MPIO HD200 port - changed files by Marcin Bukat · 14 years ago
  22. 7eaea74 Fix yellows by Thomas Martitz · 14 years ago
  23. 668bd34 Remove lots of simulator-speficic #ifdef'ing in sound.c to allow for DSP effects in the sims, e.g. for bass and treble (targets that do those effects in HW don't simulate using dsp). by Thomas Martitz · 14 years ago
  24. d9af87c Use API call instead of accessing a global variable for receiving the current thread. by Thomas Martitz · 14 years ago
  25. 43f3d83 Fuzev2: simulator by Rafaël Carré · 15 years ago
  26. b6c12a1 Submit FS#11065. Introduce a new system setting for en-/disabling the Line-out. For now only implemented on iPod Video. This allows to save power if the user does not use the player's Line-out. On iPod 5G the saving is ~0.5 mA. by Andree Buschmann · 15 years ago
  27. 181e0e0 Switch to using statvfs for simulated fat_size(). This makes io.c build on opensolaris, and also removes special ifdefing for freebsd and OS X. by Jens Arnold · 15 years ago
  28. 3908b89 UIsimulator: iAudio M3 remote keys add. by Yoshihisa Uchida · 15 years ago
  29. 9668883 Sansa Clip+: simulator by Rafaël Carré · 15 years ago
  30. f615fb4 Turn the simulator background into a clickable area. i.e. you click on the play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard. by Frank Gevaerts · 15 years ago
  31. e9b3c90 FS#10954: fix rename under simulator by Alex Bennee by Amaury Pouly · 15 years ago
  32. a096061 Packard Bell Vibe 500: add the simulator by Szymon Dziok · 15 years ago
  33. b5e1a1c Fix red, moved around a bit to much. by Thomas Martitz · 15 years ago
  34. 6915340 Fix FS#10867 and a few more potential issues by imitate target scrollwheel behavior more (although that behavior is suboptimal imo). Also, default for maximum backlight brightness in the sim and move stuff into sim.h. by Thomas Martitz · 15 years ago
  35. f6eccb6 Simulator: Fix reds. by Tomer Shalev · 15 years ago
  36. e04f64b Simulator: Add key mappings for Cowon D2 by Tomer Shalev · 15 years ago
  37. f7237af Simulator: Make touchscreen targets usable on keyboards w/o numpad (laptops) by Tomer Shalev · 15 years ago
  38. 5cebdcd More tabs removed by Andree Buschmann · 15 years ago
  39. 5c4ef78 Simplify some expressions using the ? operator by Bertrik Sikken · 15 years ago
  40. 2392bb4 FS#10047 : Clipv2 by Rafaël Carré · 15 years ago
  41. 5d96c3b Enable backlight brightness in simulator by Maurus Cuelenaere · 15 years ago
  42. 47ddbaa Cowon D2: Rename COWOND2_PAD -> COWON_D2_PAD to match macro used in manual, and by Tomer Shalev · 15 years ago
  43. 1386519 A few more target rename fixes by Björn Stenberg · 15 years ago
  44. f443d02 FS#10711 by Martin Ritter fixes handling of the 'First Keypress Enables Backlight Only' setting in simulators by Nils Wallménius · 15 years ago
  45. ae22ef1 UISimulator - prevent multiple definition of usb_inserted when USB_NONE is defined by Michael Chicoine · 15 years ago
  46. 4b7de91 Simulator: change the fix around so that it applies to all scrollwheel targets. by Karl Kurbjun · 15 years ago
  47. 223eba7 Simulator: Fix scrollwheel targets without HAVE_WHEEL_ACCELERATION defined by Karl Kurbjun · 15 years ago
  48. 48960bf FS#10746 - Ondavx777 sim doesn't build: add device picture by Michael Chicoine · 15 years ago
  49. fb4921a Remove svn:executable from simulator UI by Maurus Cuelenaere · 15 years ago
  50. e508607 make the mini2440 simulator compile. by Dominik Wenger · 15 years ago
  51. b341f5d FS#10700 - Add --noremote option to simulator. by Steve Bavin · 15 years ago
  52. d85c3ec Convert lcd_activation callbacks to use the event system to allow for multiple parallel callbacks (for custom statusbar). by Thomas Martitz · 15 years ago
  53. a5c1ee5 Working Nano2G UI sim. UI-ipodnano2g.bmp courtesy of Marianne Arnold, based on her SVG for the manual. by Dave Chapman · 15 years ago
  54. 81ef39b Changes to make the Nano2G sim build. It is still missing a UI-ipodnano2g.bmp by Dave Chapman · 15 years ago
  55. 8b6161b Simulator: Fix scrollwheel targets. by Karl Kurbjun · 15 years ago
  56. a39be4b Fix red: Invert buttons in RTL mode by Tomer Shalev · 15 years ago
  57. f7bd725 Invert buttons in RTL mode by Tomer Shalev · 15 years ago
  58. 714b4aa Simulator buttons: Remove a hack and make brickmania work the same as on target. by Karl Kurbjun · 15 years ago
  59. 870b047 Rename UI bmps for Creative Zen Vision / Vision M 30GB / Vision M60 GB, to match model names. by Bertrik Sikken · 15 years ago
  60. c8b87d7 FS#10569 RTC driver cleanup by Nils Wallménius · 15 years ago
  61. a305ca9 Change that include to " " style to allow for using SDL from custom installation pathes. by Thomas Martitz · 15 years ago
  62. d5797a6 Fix non-hold button and headphone detection target sims. by Thomas Martitz · 15 years ago
  63. ca85c40 Rework the simulators button reading to not implement it's own complete driver. by Thomas Martitz · 15 years ago
  64. 3f2e28b Sim: Add support for vertical stride. by Karl Kurbjun · 15 years ago
  65. 9680244 * Fix plugin keymaps for VX777 by Maurus Cuelenaere · 15 years ago
  66. 304c622 fix more red by Nils Wallménius · 15 years ago
  67. 47608e0 fix red by Nils Wallménius · 15 years ago
  68. 4f87976 Slight cleanup in lcd.h: kill fixme and remove useless include, add some includes elsewhere and add a stub for sims instead of ifdef by Nils Wallménius · 15 years ago
  69. 35ffefa M:Robe 500: Correct UI simulator. by Karl Kurbjun · 15 years ago
  70. a77b17c Remove underscore from YH modelnames as discussed on IRC. by Dominik Riebeling · 15 years ago
  71. 275a300 initial commit of remote support for m:robe 100 courtesy of lowlight; simulator support including small fixes for the m:robe 500 by Robert Kukla · 15 years ago
  72. eb915ce Make the Sansa Clip and Fuze sim keymapping more like other Sansas with regard to the use of the numpad by Thomas Martitz · 15 years ago
  73. f820d36 Change the button definitions for the SA9200 sim too by Mark Arigo · 15 years ago
  74. 89ccd5c Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034 by Rafaël Carré · 15 years ago
  75. 895357b Philips SA9200: add the UI sim by Mark Arigo · 15 years ago
  76. fa9339a c200v2 simulator by Rafaël Carré · 15 years ago
  77. 72c65d7 Commit FS#10324 from Jeffrey Goode. by Dan Everton · 15 years ago
  78. c184958 Onda VX747 simulator: add some more usefull keys by Maurus Cuelenaere · 15 years ago
  79. 4d41886 M:Robe 500: Fix up 256 color blitting when in portrait mode, fix a mistake in the plugin linker script, reduce the amount of memory used by overwriting IRAM with bss after program has started, clean up some tabs and formatting, resize the simulator when building for 640x480 by Karl Kurbjun · 15 years ago
  80. 758bb3b 3 new ports: Samsung YH-820, YH-920, and YH-925. Mostly functional. Audio working on 820 & 925 (untested on the 920). No battery readings. No recording. No plugins. Keymap needs work. by Mark Arigo · 15 years ago
  81. b2b3f39 Remove an #ifdef SIMULATOR in favor of using a stub by Thomas Martitz · 15 years ago
  82. 23e505b Fix reds. libuisimulator.a apparently needs to be linked twice (aka quick fix as I don't know a better solution yet) :/ by Thomas Martitz · 15 years ago
  83. a7f4e1f Simulate lcd_enable and lcd_sleep in the simulator. Therefore, turn backlight-sim.h into a .c too. by Thomas Martitz · 15 years ago
  84. 13477a0 Set keywords and eol-style properties for the new backlight-sim.h. by Thomas Martitz · 15 years ago
  85. 0a5beba Move the sim stubs into a seperate file to clean backlight.c up a bit. by Thomas Martitz · 15 years ago
  86. 0eb5dc6 beginings of a working touchscreen interface for the WPS. 2 new tags: by Jonathan Gordon · 15 years ago
  87. 8ec8710 M:Robe 500: Cleanup the simulator image. by Karl Kurbjun · 15 years ago
  88. 443a4e2 Add a few simulator keys for the e200 (in case you don't have a numpad) by Antoine Cellerier · 16 years ago
  89. 7e7d8eb Actually do the renaming of the stub. by Thomas Martitz · 16 years ago
  90. 4ed387d Fix reds and yellows (hopefully). Some targets apparently didn't properly #ifdef lcd_enable and lcd_sleep code out, so that it got partly active in the bootloader; rename the ui simulator stub fixes most reds; for the clip: move the hook code into lcd-1bit-vert.c which should fix the bootloader red. by Thomas Martitz · 16 years ago
  91. 5d43daa Also add support for the Onda VX747+ by Maurus Cuelenaere · 16 years ago
  92. 935780e Add support for Onda VX747 simulator (and yes, it needs a better picture) by Maurus Cuelenaere · 16 years ago
  93. 08b643e Fix update rectangle calculation. This caused the black artifacts outside the screen area introduced with backlight simulation for colour targets. by Jens Arnold · 16 years ago
  94. 6421f94 Silence warning from 'ar' if the archive had to be created. by Jens Arnold · 16 years ago
  95. b61f0c6 FS#9964 take 2. Including the whole patch is a good idea. by Steve Bavin · 16 years ago
  96. 6eea66f FS#9964 - Fix simulator file i/o when the --root option is used. by Steve Bavin · 16 years ago
  97. 353ebd0 Small bit from my GSoC work: Unify the way the simulator accesses voice strings. In the future this will allow plugin menus to be translated and voiced. by Tom Ross · 16 years ago
  98. 2e6d604 Stop hiding errors by redirecting stderr to /dev/null. If we really need to do re-introduce somewhere we should rather make it dependent on the V variable so that make V=1 would still show the error and only "normal" builds would hide it. by Daniel Stenberg · 16 years ago
  99. 3e67e3b Add a rockbox kernel thread for simulator specific tasks, and use that for calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event). by Jens Arnold · 16 years ago
  100. 8b948c3 Fix the Playersim as well. by Jens Arnold · 16 years ago