1. a39be4b Fix red: Invert buttons in RTL mode by Tomer Shalev · 15 years ago
  2. f7bd725 Invert buttons in RTL mode by Tomer Shalev · 15 years ago
  3. 714b4aa Simulator buttons: Remove a hack and make brickmania work the same as on target. by Karl Kurbjun · 15 years ago
  4. 870b047 Rename UI bmps for Creative Zen Vision / Vision M 30GB / Vision M60 GB, to match model names. by Bertrik Sikken · 15 years ago
  5. c8b87d7 FS#10569 RTC driver cleanup by Nils Wallménius · 15 years ago
  6. a305ca9 Change that include to " " style to allow for using SDL from custom installation pathes. by Thomas Martitz · 15 years ago
  7. d5797a6 Fix non-hold button and headphone detection target sims. by Thomas Martitz · 15 years ago
  8. ca85c40 Rework the simulators button reading to not implement it's own complete driver. by Thomas Martitz · 15 years ago
  9. 3f2e28b Sim: Add support for vertical stride. by Karl Kurbjun · 15 years ago
  10. 9680244 * Fix plugin keymaps for VX777 by Maurus Cuelenaere · 15 years ago
  11. 304c622 fix more red by Nils Wallménius · 15 years ago
  12. 47608e0 fix red by Nils Wallménius · 15 years ago
  13. 4f87976 Slight cleanup in lcd.h: kill fixme and remove useless include, add some includes elsewhere and add a stub for sims instead of ifdef by Nils Wallménius · 15 years ago
  14. 35ffefa M:Robe 500: Correct UI simulator. by Karl Kurbjun · 15 years ago
  15. a77b17c Remove underscore from YH modelnames as discussed on IRC. by Dominik Riebeling · 15 years ago
  16. 275a300 initial commit of remote support for m:robe 100 courtesy of lowlight; simulator support including small fixes for the m:robe 500 by Robert Kukla · 15 years ago
  17. eb915ce Make the Sansa Clip and Fuze sim keymapping more like other Sansas with regard to the use of the numpad by Thomas Martitz · 16 years ago
  18. f820d36 Change the button definitions for the SA9200 sim too by Mark Arigo · 16 years ago
  19. 89ccd5c Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034 by Rafaël Carré · 16 years ago
  20. 895357b Philips SA9200: add the UI sim by Mark Arigo · 16 years ago
  21. fa9339a c200v2 simulator by Rafaël Carré · 16 years ago
  22. 72c65d7 Commit FS#10324 from Jeffrey Goode. by Dan Everton · 16 years ago
  23. c184958 Onda VX747 simulator: add some more usefull keys by Maurus Cuelenaere · 16 years ago
  24. 4d41886 M:Robe 500: Fix up 256 color blitting when in portrait mode, fix a mistake in the plugin linker script, reduce the amount of memory used by overwriting IRAM with bss after program has started, clean up some tabs and formatting, resize the simulator when building for 640x480 by Karl Kurbjun · 16 years ago
  25. 758bb3b 3 new ports: Samsung YH-820, YH-920, and YH-925. Mostly functional. Audio working on 820 & 925 (untested on the 920). No battery readings. No recording. No plugins. Keymap needs work. by Mark Arigo · 16 years ago
  26. b2b3f39 Remove an #ifdef SIMULATOR in favor of using a stub by Thomas Martitz · 16 years ago
  27. 23e505b Fix reds. libuisimulator.a apparently needs to be linked twice (aka quick fix as I don't know a better solution yet) :/ by Thomas Martitz · 16 years ago
  28. a7f4e1f Simulate lcd_enable and lcd_sleep in the simulator. Therefore, turn backlight-sim.h into a .c too. by Thomas Martitz · 16 years ago
  29. 13477a0 Set keywords and eol-style properties for the new backlight-sim.h. by Thomas Martitz · 16 years ago
  30. 0a5beba Move the sim stubs into a seperate file to clean backlight.c up a bit. by Thomas Martitz · 16 years ago
  31. 0eb5dc6 beginings of a working touchscreen interface for the WPS. 2 new tags: by Jonathan Gordon · 16 years ago
  32. 8ec8710 M:Robe 500: Cleanup the simulator image. by Karl Kurbjun · 16 years ago
  33. 443a4e2 Add a few simulator keys for the e200 (in case you don't have a numpad) by Antoine Cellerier · 16 years ago
  34. 7e7d8eb Actually do the renaming of the stub. by Thomas Martitz · 16 years ago
  35. 4ed387d Fix reds and yellows (hopefully). Some targets apparently didn't properly #ifdef lcd_enable and lcd_sleep code out, so that it got partly active in the bootloader; rename the ui simulator stub fixes most reds; for the clip: move the hook code into lcd-1bit-vert.c which should fix the bootloader red. by Thomas Martitz · 16 years ago
  36. 5d43daa Also add support for the Onda VX747+ by Maurus Cuelenaere · 16 years ago
  37. 935780e Add support for Onda VX747 simulator (and yes, it needs a better picture) by Maurus Cuelenaere · 16 years ago
  38. 08b643e Fix update rectangle calculation. This caused the black artifacts outside the screen area introduced with backlight simulation for colour targets. by Jens Arnold · 16 years ago
  39. 6421f94 Silence warning from 'ar' if the archive had to be created. by Jens Arnold · 16 years ago
  40. b61f0c6 FS#9964 take 2. Including the whole patch is a good idea. by Steve Bavin · 16 years ago
  41. 6eea66f FS#9964 - Fix simulator file i/o when the --root option is used. by Steve Bavin · 16 years ago
  42. 353ebd0 Small bit from my GSoC work: Unify the way the simulator accesses voice strings. In the future this will allow plugin menus to be translated and voiced. by Tom Ross · 16 years ago
  43. 2e6d604 Stop hiding errors by redirecting stderr to /dev/null. If we really need to do re-introduce somewhere we should rather make it dependent on the V variable so that make V=1 would still show the error and only "normal" builds would hide it. by Daniel Stenberg · 16 years ago
  44. 3e67e3b Add a rockbox kernel thread for simulator specific tasks, and use that for calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event). by Jens Arnold · 16 years ago
  45. 8b948c3 Fix the Playersim as well. by Jens Arnold · 16 years ago
  46. 11ad7b4 Move screendump from apps to firmware, solving two nasty firmware-to-apps calls. This required to move the filename creation functions as well. * Fix bug in the BMP header of Clip screendumps. * Add remote screendump for targets with an LCD remote. * Simplify some ifdefs and rename a macro in the sim. by Jens Arnold · 16 years ago
  47. 0358d9b Simulate backlight for colour targets. Implements the idea from FS #9884, but uses SDL alpha blending. Display is dimmed to 1/3 for targets with transflective LCD, and set to black for others. by Jens Arnold · 16 years ago
  48. 309a3c4 More compact screendump routines for core and greylib. The core routine might be a little slower for vertically packed mono and greyscale displays, the greylib one should be faster in all cases. * Reduce stack usage of greyscale screendump on the Clip* Rename a macro in the bitmap LCD simulation. by Jens Arnold · 16 years ago
  49. 305d86d Fix red and yellow. by Jens Arnold · 16 years ago
  50. 0d935ce Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition. by Jens Arnold · 16 years ago
  51. d8899b3 Simulator: Fix an almost 3 years old colour init bug both on startup and on greylib init, that caused the weird colours in the m:robe 100 sim. Add a quick-fix for m:robe 100 greylib inversion in the sim. by Jens Arnold · 16 years ago
  52. ff49851 Red build fix. by Björn Stenberg · 16 years ago
  53. fed22a0 The simulator background logic is now reversed, such that it defaults to being enabled. Use --nobackground to disable it (FS#9626). by Jonas Häggqvist · 16 years ago
  54. c5a2f54 threads_exit should be volatile being polled in a loop on a sim thread and be written by the GUI thread. by Michael Sevakis · 16 years ago
  55. faa01e9 Fix yellow. Don't know how I missed that testing sim build. :\ by Michael Sevakis · 16 years ago
  56. 33a7f3a Allow sims to shut down normally from panic code. by Michael Sevakis · 16 years ago
  57. 4ed78f5 Clean up panicf and introduce system_exception_wait to do further target tasks and wait for a button when an unrecoverable error has occurred (panic, UIE, etc.). Returning from that function should reboot or don't return from it. Move UIE and __div0 for ARM to its own file. by Michael Sevakis · 16 years ago
  58. c38815a fix m200v4 simulator. by Dominik Wenger · 16 years ago
  59. f501cda Fix remaining red. by Nils Wallménius · 16 years ago
  60. 498e95b Add the sim build for the Philips HDD1630. by Mark Arigo · 16 years ago
  61. 3157e13 Simplify powermgmt thread loops so it calls functions turn (no more power_thread_sleep). Do other target-friendly simplifications, generic battery switch handling and split sim-specific code. Whoever can, please verify charging on the Archos Recorder (due to change in the charger duty cycle code). by Michael Sevakis · 16 years ago
  62. ee46a3d Moved database builder into a separate directory, and gave it its' own Makefile. Now it compiles cleanly and builds a database if ran in root of music tree. by Björn Stenberg · 16 years ago
  63. e69d567 Bring consistency to pcm implementation and samplerate handling. Less low-level duplication. A small test_sampr fix so it works on coldfire again. by Michael Sevakis · 16 years ago
  64. 8cfbd36 Use cookies for thread identification instead of pointers directly which gives a buffer against wrongly identifying a thread when the slot is recycled (which has been nagging me for awhile). A slot gets 255 uses before it repeats. Everything gets incompatible so a full update is required. by Michael Sevakis · 16 years ago
  65. 07fd663 Remove left-over debug code by Rafaël Carré · 16 years ago
  66. bba06cf Sansa Clip Simulator: emulate the real screen at the price of some CPU (FS#9521) by Rafaël Carré · 16 years ago
  67. 2f1892a stop printing "storage_sleep()" in the sim output by Jonathan Gordon · 16 years ago
  68. add677f Fix some red. The stubs in bootloaders are giving some trouble. by Michael Sevakis · 16 years ago
  69. 58eb784 Straighten out some powermanagement stuff. Give target complete control over how power inputs are sensed. Clean SIMULATOR stuff out of target files. Get rid of USB charging option on targets that don't support it or don't implement it yet. Menu string remains to avoid language incompatibility but should be removed on next cleanup for targets not using it (notice in english.lang). global_settings becomes incompatible for some builds and so plugin API version is incremented. by Michael Sevakis · 16 years ago
  70. a091d20 Added 'keywords' and 'eol-style' properties. by Björn Stenberg · 16 years ago
  71. 819378b Renamed simulator disk directory from 'archos' to 'simdisk'. by Björn Stenberg · 16 years ago
  72. 7f00ad0 Removed duplicate LANG_O... by Björn Stenberg · 16 years ago
  73. 6b96270 Added LANG_O to simulators as well. by Björn Stenberg · 16 years ago
  74. 7bdf9a3 Remove .a files before running ar, to avoid problems with renamed files remaining in the library. by Björn Stenberg · 16 years ago
  75. c6b3d38 New makefile solution: A single invocation of 'make' to build the entire tree. Fully controlled dependencies give faster and more correct recompiles. by Björn Stenberg · 16 years ago
  76. 83dc89f m200v4: make buttons work again (added a small delay). make m200 keymap better. Add button mappings for the sim. Remove some config defines temporary to make building work again. by Dominik Wenger · 16 years ago
  77. 0d812dd FS#9535 - Sansa Fuze sim by Jonathan Gordon · 16 years ago
  78. d34837c Sansa Clip simulator: bind p/escape to power button by Rafaël Carré · 16 years ago
  79. 99d39f5 put stubs in the proper place by Frank Gevaerts · 16 years ago
  80. 603a9c7 Clip: add backlight and buttonlight code by Rafaël Carré · 16 years ago
  81. cd9b137 Sansa Clip simulator by Rafaël Carré · 16 years ago
  82. 74b935c Make the e200v2 simulator compile - an easy job as the apps/ code is identical to the e200v1. by Dave Chapman · 16 years ago
  83. 4ce3eb2 The tick change for the sim can be a little nicer. by Michael Sevakis · 16 years ago
  84. 623cd1c Fix red-- it should. by Michael Sevakis · 16 years ago
  85. 9004289 iaudio7: simulator by Vitja Makarov · 16 years ago
  86. 1392dc2 Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREEN by Maurus Cuelenaere · 16 years ago
  87. ee4ff05 Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. by Dave Chapman · 17 years ago
  88. 779c0eb Fix the simulator buttons for the iPod scrollwheels. Closes FS#8956. by Marc Guay · 17 years ago
  89. feeac4f volume buttons for gigabeat sim by Robert Kukla · 17 years ago
  90. f4d4a6a Implement FS#8947 - Add a stub in the simulator for ata_disk_is_active. This make it possible to clean up some #ifdef SIMULATOR macros. by Bertrik Sikken · 17 years ago
  91. 2acc0ac Updated our source code header to explicitly mention that we are GPL v2 or by Daniel Stenberg · 17 years ago
  92. 7b10ef9 initial Meizu M6SL port (take 2) by Marcoen Hirschberg · 17 years ago
  93. 3d30be8 lcd-common.h hasn't contained code in nearly 6 years. by Michael Giacomelli · 17 years ago
  94. 785aa5c Fix M:Robe 500 simulator by Maurus Cuelenaere · 17 years ago
  95. 944219b (Simulator) Touchscreen improvements. by Maurus Cuelenaere · 17 years ago
  96. 3b730a2 Fix red while keeping menu item. by Michael Sevakis · 17 years ago
  97. 1ea884b 1) Add ZVM60GB and ZV simulator builds (ZVM60GB sim equals to ZVM30GB) by Maurus Cuelenaere · 17 years ago
  98. f373712 Fix sim build by Maurus Cuelenaere · 17 years ago
  99. 02883e0 Make ZVM30GB simulator work. by Maurus Cuelenaere · 17 years ago
  100. 357ffb3 Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking. by Nicolas Pennequin · 17 years ago