1. 9cde770 Patch 5107 from Steve Bavin, enable locking on sdl sim, now mutexes actually MUT EX on the SDL sim by Brandon Low · 18 years ago
  2. 4c544b4 Fix greyscale iPod sims for new LCD format. by Jens Arnold · 19 years ago
  3. 80865f2 UI pictures for iPod mini 1G and 2G simulators. by Jens Arnold · 19 years ago
  4. d0c65f7 Use correct sleep function in simulator queue wait. by Dan Everton · 19 years ago
  5. a70c6b9 Patch #4913 by David Rothenberger with some changes by me: add only backlight on first keypress to the lcd remotes, too. by Hristo Kovachev · 19 years ago
  6. da5fb18 New option: First keypress enables backlight only. Patch #2920 by Nicolas Pennequin. by Björn Stenberg · 19 years ago
  7. 738a584 Use correct types, which kills some AMD64 sim warnings. by Thom Johansen · 19 years ago
  8. 4582f23 code policed // comments by Daniel Stenberg · 19 years ago
  9. 5b3e3e1 Fix some incorrectly declared functions in the sim. by Dan Everton · 19 years ago
  10. 5f40aac Don't pass NULL to dlclose. Stops the simulator crashing if there's a problem loading a plugin or codec. by Dan Everton · 19 years ago
  11. 4bd8715 Don't crash the simulator when the pcm callback runs out of data. by Jens Arnold · 19 years ago
  12. 4e96f7d make the enter key work again in the windows SDL sim by Marcoen Hirschberg · 19 years ago
  13. 38b7547 Simulators: Fix pointer size vs. int size problems (64bit hosts) in plugin loader and codec loader. by Jens Arnold · 19 years ago
  14. 342a7aa added the SDL BMP images, removed the x11 and win32 sources by Daniel Stenberg · 19 years ago
  15. b4ada86 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. by Jens Arnold · 19 years ago
  16. 4b9fbd1 Fix yellow H1x0 simulator builds. by Jens Arnold · 19 years ago
  17. 6a972e0 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. by Jens Arnold · 19 years ago
  18. 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
  19. 681bd70 Add iPod Video sim background contributed by aaronfg. by Dan Everton · 19 years ago
  20. 581b0f1 Remove two unused variables and fix a warning in the sim peak meter function. by Dan Everton · 19 years ago
  21. e376545 Make peak meter work in simulator for SWCODEC targets. by Dan Everton · 19 years ago
  22. 6876336 Fix yellow builds. by Jens Arnold · 19 years ago
  23. 4f54dbd Better (i.e. working) sound in the SDL sim in Windows. by Dan Everton · 19 years ago
  24. 37b15d3 Protect against text-mode files in Windows by using open() instead of creat() by Linus Nielsen Feltzing · 19 years ago
  25. 18e097c using --zoom with no number given defaults to 2 and no longer segfaults by Daniel Stenberg · 19 years ago
  26. 3945218 Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option. by Dan Everton · 19 years ago
  27. efd7823 Re-commit bitmaps in binary mode by Dave Chapman · 19 years ago
  28. 65e47bf Remove bitmaps added in ASCII mode by Dave Chapman · 19 years ago
  29. abbdcac minor adjustments for the x5 LCD, we're back at 16 bits for upper LCD layers by Daniel Stenberg · 19 years ago
  30. 3e496e3 Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. by Jens Arnold · 19 years ago
  31. 237d3c4 Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. by Jens Arnold · 19 years ago
  32. 1064f01 Fix permissions of directories created in the sim. by Dan Everton · 19 years ago
  33. 7c64631 Actually fix the palette issue. by Dan Everton · 19 years ago
  34. aef9e85 Fix palette generation and remote LCD update in SDL sim. by Dan Everton · 19 years ago
  35. 853085c Reverse scroll forwardd/back button mapping for iPod in the SDL sim. by Dan Everton · 19 years ago
  36. 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
  37. 436584f Add 4g grayscale support for the win32 sim by Dave Chapman · 19 years ago
  38. d66c0e5 Correct mutex locking order in runthread. Doesn't seem to fix anything though. by Dan Everton · 19 years ago
  39. 3898ded Fix remote not being shown when displaying background in the sim. by Dan Everton · 19 years ago
  40. b585e87 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. by Dan Everton · 19 years ago
  41. ee2019d Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files. by Dan Everton · 19 years ago
  42. 8ad2df8 Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods. by Dave Chapman · 19 years ago
  43. 73a28d1 These files don't belong here. by Jens Arnold · 19 years ago
  44. a57608c Correct LCD background colours for b&w and greyscale SDL sims (SDL takes RGB while Win32 takes BGR) by Jens Arnold · 19 years ago
  45. fd428dd More SDL simulator LCD fixes. by Jens Arnold · 19 years ago
  46. b772a43 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2 by Linus Nielsen Feltzing · 19 years ago
  47. 3903807 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD by Linus Nielsen Feltzing · 19 years ago
  48. 621bcc2 The simulator should use the keypad period key, not the regular one by Linus Nielsen Feltzing · 19 years ago
  49. 9394175 Added iAudio X5 SDl sim image by Linus Nielsen Feltzing · 19 years ago
  50. e7c7d9b Bah, O_BINARY is of course Win32 only by Linus Nielsen Feltzing · 19 years ago
  51. 8599b07 Fixed the codec loading problem in the Win32 SDL simulator by Linus Nielsen Feltzing · 19 years ago
  52. 3f66e8e Ooops :-) by Linus Nielsen Feltzing · 19 years ago
  53. fc72c53 Patch #1417462 by Dan Everton - Improved SDL simulator by Linus Nielsen Feltzing · 19 years ago
  54. 60e8f4f First steps towards SDL sim for windows by Linus Nielsen Feltzing · 19 years ago
  55. 765e0f8 New kernel function, queue_delete(struct event_queue *q) by Linus Nielsen Feltzing · 19 years ago
  56. 4503b96 Fixed the red builds. by Miika Pekkarinen · 19 years ago
  57. acf7d5e more iAudio x5 adjustments by Matt v.d. Westhuizen (#1408980) by Daniel Stenberg · 19 years ago
  58. cedba88 Matt v.d. Westhuizen's iAudio X5 keypad adjustments by Daniel Stenberg · 19 years ago
  59. b8749fd New codec loader, using the same mechanism as the new plugin loader. API version numbering restarted for the new system. Uses the target ID from configure, so don't change that too often. * Fixed sim_plugin_load_ram() to truncate the tempfile. * Reduced plugin buffer size to 512KB for iriver and iPod. by Jens Arnold · 19 years ago
  60. a790277 Model & version check for simulator plugins. by Jens Arnold · 19 years ago
  61. bae4e2a Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me. by Dave Chapman · 19 years ago
  62. b855a9a Add button definitions for the iPod clickwheel by Dave Chapman · 19 years ago
  63. 130a027 make the x5 sim pass by Daniel Stenberg · 19 years ago
  64. a5750f8 More distinct grayscales in the H1x0 SDl simulator by Linus Nielsen Feltzing · 19 years ago
  65. 84e2528 Fix RGB565SWAPPED lcd output by Dave Chapman · 19 years ago
  66. 0e41998 SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third by Daniel Stenberg · 19 years ago
  67. 0dc63c1 Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be identical to the other 4G models by Dave Chapman · 19 years ago
  68. 060320b Fix red sim builds - add rtc_read_datetime and rtc_write_datetime functions for the simulator by Dave Chapman · 19 years ago
  69. 11b2ade Simplified yield() in the Win32 simulator. Now only hogs the CPU during playback, and playback doesn't stutter that much. by Magnus Holmgren · 19 years ago
  70. ee76cc3 silence picky gcc4 warnings by Daniel Stenberg · 19 years ago
  71. b715b71 Win32 simulator: Fixed tick timer simulation for windows implementations with low timer resolution (Win9x, wine). by Jens Arnold · 19 years ago
  72. 464b6a2 Added iPod Nano to win32 simulator. by Jens Arnold · 19 years ago
  73. a3766bf added the stubs for the hold buttons on H300 simulator by Kevin Ferrare · 19 years ago
  74. 74b6af9 Added multi-screen support for quickscreen (mostly rewritten from scratch) and USB screen ; just looking at the hour makes me think it could be buggy by Kevin Ferrare · 19 years ago
  75. f09b81f Properly added as binary. Replaced H300 image with smaller 8bit version. by Jens Arnold · 19 years ago
  76. 49a1b0b Removed for proper binary readdition. by Jens Arnold · 19 years ago
  77. 49a0a94 Win32 simulator now supports iPod Color. Fixed screendump() to correctly work for iPod simulators on big endian machines. Removed duplicate button definitions. by Jens Arnold · 19 years ago
  78. b51f7df Backlight handling: * Added 'Caption Backlight' and 'Backlight On When Charging' for the iriver remote LCD. * Enabled the backlight code for the simulator, and prepared backlight simulation. It's only a stub atm, writing messages to the console window. * Added tick task handling to the simulators for this to work. * Code cleanup in backlight.c, less dead code. by Jens Arnold · 19 years ago
  79. c6417b4 Win32 simulator: * Use a 16 bit display bitmap for 16bit target simulation. Simpler & faster this way. * Changed separate lcd_update() implementation into a simple call of lcd_update_rect() with the full rectangle. by Jens Arnold · 19 years ago
  80. 95c0032 repaired the h300 x11 sim build by Daniel Stenberg · 19 years ago
  81. 3be6cf1 16bit colour support (H300) for the win32 simulator. by Jens Arnold · 19 years ago
  82. f59df8b Placeholder definition for iPod keypad by Dave Chapman · 19 years ago
  83. fca0113 Define framebuffer for 16-bit displays by Dave Chapman · 19 years ago
  84. 48be8e6 X11 simulator: * Correctly redraw the window when it was destroyed by overlaying (X11 'Expose' event). * Simplified, corrected and unified redraw algorithm for main & remote bitmap display. by Jens Arnold · 19 years ago
  85. fc03c8e X11 simulator: Fixed margins and scaling (window zoom) for all simulated targets. by Jens Arnold · 19 years ago
  86. 51484e7 Properly stop the audio in the win32 simulated playback by Linus Nielsen Feltzing · 19 years ago
  87. d6c0545 Renamed CONFIG_HWCODEC and MASNONE to the more appropriate CONFIG_CODEC and SWCODEC, respectively. by Jens Arnold · 19 years ago
  88. a81f4c3 Sim build fix by Linus Nielsen Feltzing · 19 years ago
  89. 159c52d Initial voice ui support for software codec platforms. Added also a by Miika Pekkarinen · 19 years ago
  90. 6e4f07b This code wasn't used at all. by Jens Arnold · 19 years ago
  91. 1d28240 Enlarged the buffer for DEBUGF() by Linus Nielsen Feltzing · 19 years ago
  92. d3fde76 FM radio simulation working again by Linus Nielsen Feltzing · 19 years ago
  93. 2be160a Woah, that was not supposed to happen by Stepan Moskovchenko · 19 years ago
  94. fb3e9a4 Fix error/warning, change pitch bend to 9 bits by Stepan Moskovchenko · 19 years ago
  95. e9c0e83 Fixed the simulator. by Miika Pekkarinen · 19 years ago
  96. eab434c More accurate playback position calculation. by Miika Pekkarinen · 19 years ago
  97. 3b6a9f3 Fixed the simulator. by Miika Pekkarinen · 19 years ago
  98. f090dc3 Crossfade (and pcm buffer size) length is now configurable. by Miika Pekkarinen · 19 years ago
  99. 4bee507 Check the correct thread handle. by Jens Arnold · 19 years ago
  100. 5684304 Don't hog the CPU, but keep sound playback working. (This might need some tweaking...) by Magnus Holmgren · 19 years ago