1. 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
  2. 95c0032 repaired the h300 x11 sim build by Daniel Stenberg · 19 years ago
  3. fca0113 Define framebuffer for 16-bit displays by Dave Chapman · 19 years ago
  4. 48be8e6 X11 simulator: * Correctly redraw the window when it was destroyed by overlaying (X11 'Expose' event). * Simplified, corrected and unified redraw algorithm for main & remote bitmap display. by Jens Arnold · 19 years ago
  5. fc03c8e X11 simulator: Fixed margins and scaling (window zoom) for all simulated targets. by Jens Arnold · 19 years ago
  6. 9872813 introducing H1x0 style grayscale support in the X11 sim by Daniel Stenberg · 19 years ago
  7. f894a4c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. by Jens Arnold · 19 years ago
  8. ac31e6a Remote LCD support added to the x11 simulator, take 1. The win32 simulator by Daniel Stenberg · 20 years ago
  9. 74b731e Major rework of the x11 simulator button handling. (1) Button repeat should always work correctly now, not sending a release before the repeat(s). Fixes e.g. calling the Ondio menu. (2) Button handling is done in the timer thread, not sleep()ing the main thread for extended times. Fixes slow performance of high-workload plugins (codec tests). (3) The x11 simulator now also contains the queue handling code. (4) The new code requires X11R6 because the multi-threading extension is used. by Jens Arnold · 20 years ago
  10. 31b28f5 Extensive code policing (indentation levels, tab characters). by Jens Arnold · 20 years ago
  11. 8b69504 Moved LCD_WIDHT/HEIGHT from lcd driver to config file. by Björn Stenberg · 20 years ago
  12. 7947770 Fixed a warning (unused variable) by Jens Arnold · 20 years ago
  13. 6b18acd removed silly debug outputs by Daniel Stenberg · 20 years ago
  14. 5040cc5 Screen buffer transposed, such that bytes in X-direction are consecutive. This enables my turbocharged lcd_write_data() for regular screen updates. Please check the X11 sim, Win32 works. by Jörg Hohensohn · 21 years ago
  15. 4ccffb6 remove debug output by Daniel Stenberg · 22 years ago
  16. 0d5ea77 Fix red sim build by Björn Stenberg · 22 years ago
  17. ae26233 build and work with the new include path(s) by Daniel Stenberg · 22 years ago
  18. 74cc9e4 Remove use of rockbox-mode.el in local variables list. by Mats Lidell · 22 years ago
  19. 1cb8061 Implementing Rocklatin character set for Rockbox player. by Kjell Ericson · 22 years ago
  20. f7a4b2b Changed XPoint to "struct coordinate". New lcd_update for the player simulator. by Kjell Ericson · 22 years ago
  21. feae991 Changed Logf to printf while debugging. by Kjell Ericson · 22 years ago
  22. badee43 Frédéric Dang Ngoc pointed out a bug in the lcd_update_rect() for X11. by Daniel Stenberg · 22 years ago
  23. cd86407 added lcd_update_rect() simulator-style by Daniel Stenberg · 22 years ago
  24. de8fbf0 Added status bar to file browser and wps by Markus Braun · 22 years ago
  25. 1812eae Added stub for battery_level() by Björn Stenberg · 22 years ago
  26. b45491d Added backlight_time stub by Björn Stenberg · 22 years ago
  27. 5bee7a4 added backkight_on(), we should have this change background colour or by Daniel Stenberg · 22 years ago
  28. ed6c7e4 warning hunt and kill session by Daniel Stenberg · 22 years ago
  29. 90f2806 removed the no longer used code for simulating the player LCD by Daniel Stenberg · 23 years ago
  30. 256d24a Added lcd_update() to player lcd_puts() by Björn Stenberg · 23 years ago
  31. 81dfba4 Removed testing debugf() by Björn Stenberg · 23 years ago
  32. c492d24 Adapted to changes in the lcd API. Added player support to the dir browser. by Björn Stenberg · 23 years ago
  33. d3cf73e started to implement the charcell LCD api by Daniel Stenberg · 23 years ago
  34. 38cb040 Commented out log statement on lcd_update by Robert Hak · 23 years ago
  35. 5ab87aa clear first, then draw might look better by Daniel Stenberg · 23 years ago
  36. a73d52c use Logf() by Daniel Stenberg · 23 years ago
  37. 3caa3c0 moved X11-specific files into a separate subdir to keep root clean for by Daniel Stenberg · 23 years ago[Renamed from uisimulator/lcd-x11.c]
  38. c154351 runs the app now, improved the lcd simulation a bit by Daniel Stenberg · 23 years ago
  39. f9429cc Quick hack to clear screen before updating by Björn Stenberg · 23 years ago
  40. fb6fd17 adjusted to new lcd code by Daniel Stenberg · 23 years ago
  41. f883986 cut off debug output by Daniel Stenberg · 23 years ago
  42. 530f01f so this works now by Daniel Stenberg · 23 years ago
  43. a1fd255 updates by Daniel Stenberg · 23 years ago
  44. 319d1f3 lcd_update() works for X11 now... by Daniel Stenberg · 23 years ago
  45. d20e6ee generic and specific LCD functions by Daniel Stenberg · 23 years ago