1. 64f949f Allow UI simulator to be build on OS (Slightly updated version of FS5767) by Barry Wardell · 18 years ago
  2. 8c9d5f3 Improve simulator use of multiple codecs by Steve Bavin · 18 years ago
  3. 076ab8d Fixed settings persistence for simulators by Steve Bavin · 18 years ago
  4. a85044b New scheduler, with priorities for swcodec platforms. Frequent task by Miika Pekkarinen · 18 years ago
  5. 8300d8c Oops - fix warnings and add a simulator version of remove_thread_on_core() by Daniel Ankers · 18 years ago
  6. 9bb3128 Fix simulation of threads across multiple cores by Daniel Ankers · 18 years ago
  7. d70bd0e FS#5884 Fix simulator file delete/rename with dircache. by Miika Pekkarinen · 18 years ago
  8. 99c2dc5 Add new build target for iriver H10 5/6Gb. by Barry Wardell · 18 years ago
  9. a19032c Iriver iFP7xx support in simulator. by Tomasz Malesinski · 18 years ago
  10. 1792170 Add remote_type() to the uisim for h100/h300 builds. Use the "t" key to switch between remote types (only changes the remote_type()'s return value for now) by Hristo Kovachev · 18 years ago
  11. 9d2929b Remove Win32 and X11 simulator sources. They've been deprecated for a while in favour of the SDL sim. Time to go. by Dan Everton · 18 years ago
  12. 9dc0e62 Patch #5731 by Barry Wardell: more iriver h10 work. Thanks! by Hristo Kovachev · 18 years ago
  13. e43b29d iriver H10 fixes by Barry by Daniel Stenberg · 18 years ago
  14. 8a7b916 Adjust the counter even higher so it should work quite stable now. by Miika Pekkarinen · 18 years ago
  15. 957bf22 Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel Zephir). by Miika Pekkarinen · 18 years ago
  16. 4222f6c Prevent the simulator SDL audio skipping under Linux. by Miika Pekkarinen · 18 years ago
  17. 05ddd9a X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. by Jens Arnold · 19 years ago
  18. c849219 Moved the X5 button driver to the target tree by Linus Nielsen Feltzing · 19 years ago
  19. 9051afa Contrast setting cleanup: * Only include contrast setting for targets where it's used. * Make lcd_default_contrast() a stub for simulators. by Jens Arnold · 19 years ago
  20. ebfb4f3 Bind F8 key to "on" button (usefull if you don't have a numpad) by Antoine Cellerier · 19 years ago
  21. 5aa017b Simulator: map ESC key to POWER button as a way to exit plugins. Patch #5681 by Rani Hod (RaeNye). by Peter D'Hoye · 19 years ago
  22. 25377db Simulator: two codecs may be loaded at same time if voice is enabled. by Hardeep Sidhu · 19 years ago
  23. ae0c1af Adjustments for simulating a backlight-modded Ondio. by Jens Arnold · 19 years ago
  24. 25f3860 Fix red playersim build on linux, and make it a bit less hackish. by Jens Arnold · 19 years ago
  25. 8325e0b Implemented screendump for the player sim. by Jens Arnold · 19 years ago
  26. 9cde770 Patch 5107 from Steve Bavin, enable locking on sdl sim, now mutexes actually MUT EX on the SDL sim by Brandon Low · 19 years ago
  27. 4c544b4 Fix greyscale iPod sims for new LCD format. by Jens Arnold · 19 years ago
  28. 80865f2 UI pictures for iPod mini 1G and 2G simulators. by Jens Arnold · 19 years ago
  29. d0c65f7 Use correct sleep function in simulator queue wait. by Dan Everton · 19 years ago
  30. a70c6b9 Patch #4913 by David Rothenberger with some changes by me: add only backlight on first keypress to the lcd remotes, too. by Hristo Kovachev · 19 years ago
  31. da5fb18 New option: First keypress enables backlight only. Patch #2920 by Nicolas Pennequin. by Björn Stenberg · 19 years ago
  32. 738a584 Use correct types, which kills some AMD64 sim warnings. by Thom Johansen · 19 years ago
  33. 4582f23 code policed // comments by Daniel Stenberg · 19 years ago
  34. 5b3e3e1 Fix some incorrectly declared functions in the sim. by Dan Everton · 19 years ago
  35. 5f40aac Don't pass NULL to dlclose. Stops the simulator crashing if there's a problem loading a plugin or codec. by Dan Everton · 19 years ago
  36. 4bd8715 Don't crash the simulator when the pcm callback runs out of data. by Jens Arnold · 19 years ago
  37. 4e96f7d make the enter key work again in the windows SDL sim by Marcoen Hirschberg · 19 years ago
  38. 38b7547 Simulators: Fix pointer size vs. int size problems (64bit hosts) in plugin loader and codec loader. by Jens Arnold · 19 years ago
  39. 342a7aa added the SDL BMP images, removed the x11 and win32 sources by Daniel Stenberg · 19 years ago
  40. b4ada86 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. by Jens Arnold · 19 years ago
  41. 4b9fbd1 Fix yellow H1x0 simulator builds. by Jens Arnold · 19 years ago
  42. 6a972e0 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. by Jens Arnold · 19 years ago
  43. 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
  44. 681bd70 Add iPod Video sim background contributed by aaronfg. by Dan Everton · 19 years ago
  45. 581b0f1 Remove two unused variables and fix a warning in the sim peak meter function. by Dan Everton · 19 years ago
  46. e376545 Make peak meter work in simulator for SWCODEC targets. by Dan Everton · 19 years ago
  47. 6876336 Fix yellow builds. by Jens Arnold · 19 years ago
  48. 4f54dbd Better (i.e. working) sound in the SDL sim in Windows. by Dan Everton · 19 years ago
  49. 37b15d3 Protect against text-mode files in Windows by using open() instead of creat() by Linus Nielsen Feltzing · 19 years ago
  50. 18e097c using --zoom with no number given defaults to 2 and no longer segfaults by Daniel Stenberg · 19 years ago
  51. 3945218 Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option. by Dan Everton · 19 years ago
  52. efd7823 Re-commit bitmaps in binary mode by Dave Chapman · 19 years ago
  53. 65e47bf Remove bitmaps added in ASCII mode by Dave Chapman · 19 years ago
  54. abbdcac minor adjustments for the x5 LCD, we're back at 16 bits for upper LCD layers by Daniel Stenberg · 19 years ago
  55. 3e496e3 Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. by Jens Arnold · 19 years ago
  56. 237d3c4 Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. by Jens Arnold · 19 years ago
  57. 1064f01 Fix permissions of directories created in the sim. by Dan Everton · 19 years ago
  58. 7c64631 Actually fix the palette issue. by Dan Everton · 19 years ago
  59. aef9e85 Fix palette generation and remote LCD update in SDL sim. by Dan Everton · 19 years ago
  60. 853085c Reverse scroll forwardd/back button mapping for iPod in the SDL sim. by Dan Everton · 19 years ago
  61. 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
  62. 436584f Add 4g grayscale support for the win32 sim by Dave Chapman · 19 years ago
  63. d66c0e5 Correct mutex locking order in runthread. Doesn't seem to fix anything though. by Dan Everton · 19 years ago
  64. 3898ded Fix remote not being shown when displaying background in the sim. by Dan Everton · 19 years ago
  65. b585e87 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. by Dan Everton · 19 years ago
  66. ee2019d Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files. by Dan Everton · 19 years ago
  67. 8ad2df8 Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods. by Dave Chapman · 19 years ago
  68. 73a28d1 These files don't belong here. by Jens Arnold · 19 years ago
  69. a57608c Correct LCD background colours for b&w and greyscale SDL sims (SDL takes RGB while Win32 takes BGR) by Jens Arnold · 19 years ago
  70. fd428dd More SDL simulator LCD fixes. by Jens Arnold · 19 years ago
  71. b772a43 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2 by Linus Nielsen Feltzing · 19 years ago
  72. 3903807 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD by Linus Nielsen Feltzing · 19 years ago
  73. 621bcc2 The simulator should use the keypad period key, not the regular one by Linus Nielsen Feltzing · 19 years ago
  74. 9394175 Added iAudio X5 SDl sim image by Linus Nielsen Feltzing · 19 years ago
  75. e7c7d9b Bah, O_BINARY is of course Win32 only by Linus Nielsen Feltzing · 19 years ago
  76. 8599b07 Fixed the codec loading problem in the Win32 SDL simulator by Linus Nielsen Feltzing · 19 years ago
  77. 3f66e8e Ooops :-) by Linus Nielsen Feltzing · 19 years ago
  78. fc72c53 Patch #1417462 by Dan Everton - Improved SDL simulator by Linus Nielsen Feltzing · 19 years ago
  79. 60e8f4f First steps towards SDL sim for windows by Linus Nielsen Feltzing · 19 years ago
  80. 765e0f8 New kernel function, queue_delete(struct event_queue *q) by Linus Nielsen Feltzing · 19 years ago
  81. 4503b96 Fixed the red builds. by Miika Pekkarinen · 19 years ago
  82. acf7d5e more iAudio x5 adjustments by Matt v.d. Westhuizen (#1408980) by Daniel Stenberg · 19 years ago
  83. cedba88 Matt v.d. Westhuizen's iAudio X5 keypad adjustments by Daniel Stenberg · 19 years ago
  84. b8749fd New codec loader, using the same mechanism as the new plugin loader. API version numbering restarted for the new system. Uses the target ID from configure, so don't change that too often. * Fixed sim_plugin_load_ram() to truncate the tempfile. * Reduced plugin buffer size to 512KB for iriver and iPod. by Jens Arnold · 19 years ago
  85. a790277 Model & version check for simulator plugins. by Jens Arnold · 19 years ago
  86. bae4e2a Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me. by Dave Chapman · 19 years ago
  87. b855a9a Add button definitions for the iPod clickwheel by Dave Chapman · 19 years ago
  88. 130a027 make the x5 sim pass by Daniel Stenberg · 19 years ago
  89. a5750f8 More distinct grayscales in the H1x0 SDl simulator by Linus Nielsen Feltzing · 19 years ago
  90. 84e2528 Fix RGB565SWAPPED lcd output by Dave Chapman · 19 years ago
  91. 0e41998 SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third by Daniel Stenberg · 19 years ago
  92. 0dc63c1 Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be identical to the other 4G models by Dave Chapman · 19 years ago
  93. 060320b Fix red sim builds - add rtc_read_datetime and rtc_write_datetime functions for the simulator by Dave Chapman · 19 years ago
  94. 11b2ade Simplified yield() in the Win32 simulator. Now only hogs the CPU during playback, and playback doesn't stutter that much. by Magnus Holmgren · 19 years ago
  95. ee76cc3 silence picky gcc4 warnings by Daniel Stenberg · 19 years ago
  96. b715b71 Win32 simulator: Fixed tick timer simulation for windows implementations with low timer resolution (Win9x, wine). by Jens Arnold · 19 years ago
  97. 464b6a2 Added iPod Nano to win32 simulator. by Jens Arnold · 19 years ago
  98. a3766bf added the stubs for the hold buttons on H300 simulator by Kevin Ferrare · 19 years ago
  99. 74b6af9 Added multi-screen support for quickscreen (mostly rewritten from scratch) and USB screen ; just looking at the hour makes me think it could be buggy by Kevin Ferrare · 19 years ago
  100. f09b81f Properly added as binary. Replaced H300 image with smaller 8bit version. by Jens Arnold · 19 years ago