- 7f9fc20 Use full_path_subst on more places, to avoid replacing the wrong occurrences in by Vencislav Atanasov · 5 years ago
- dbabd0d iBasso DX50/DX90: Major code cleanup and reorganization. by Udo Schläpfer · 10 years ago
- 0b5ad60 Introducing Targets iBasso DX50 & iBasso DX90 by Simon Rothen · 10 years ago
- 95e23de Make fixepoint.c as a shared library (libfixedpoint.a). by Michael Sevakis · 11 years ago
- 1501df0 Deprecate the EXTRA_LIBS variable. by Björn Stenberg · 12 years ago
- f40bfc9 Add codecs to librbcodec. by Sean Bartell · 13 years ago
- 4b56ee0 Refactor and unify objcopy calls in the build system. Also now properly handles DEBUG builds on hosted targets to keep debug symbols if necessary. by Thomas Martitz · 13 years ago
- c56950e tlsf: move to /lib (it's also used by plugins). by Thomas Martitz · 13 years ago
- d26bbb9 (Hopefully) fix overlay plugins. by Thomas Martitz · 13 years ago
- f269aa0 build system: unify/simplify library handling a bit. by Thomas Martitz · 13 years ago
- 488f622 libarm_support references code in libplugin, so put libarm_support first of the two when linking. There may be better solutions, but this fixes linking problems for me (on Cygwin). by Magnus Holmgren · 13 years ago
- 6d19275 Hosted: Output map files after linking. by Thomas Martitz · 13 years ago
- cf333a6 Move supprt-arm.S to separate library. by Thomas Martitz · 13 years ago
- 0bc64a6 Adjust a few makefiles to generate smaller (upto 80%) binaries on RaaA through by Thomas Martitz · 13 years ago
- 6a989b8 Submit FS#12258. Do not use '-ffunction-sections' and '-fdata-sections' when compiling. Fixes compiler warnings for mingw and cygwin simulatior builds. by Andree Buschmann · 13 years ago
- 331b23d FS#12144, Use -fPIC -fvisibility=hidden only for plugins on sim and app builds and enable it for 32 bit too. Fixes linking errors on simbuilds. by Nils Wallménius · 13 years ago
- e3a3e2c RaaA: Enable plugins for application builds by Thomas Jarosch · 14 years ago
- 2edeb56 add plugin_crt0.c to OTHER_SRC so that dependencies will be genereted. by Teruaki Kawashima · 14 years ago
- cae4ae2 Second try: Introduce plugin_crt0.c that every plugin links. by Thomas Martitz · 14 years ago
- 46454ac Move setjmp to lib and add setjmp for sh (imported from newlib) and compile it as separate library. by Thomas Martitz · 14 years ago
- 93cb949 Revert "Introduce plugin_crt0.c that every plugin links." by Thomas Martitz · 14 years ago
- abdc593 Introduce plugin_crt0.c that every plugin links. by Thomas Martitz · 14 years ago
- 57613ea Rename/change SIMVER to APP_TYPE in the Makefiles. by Thomas Martitz · 14 years ago
- b8286d4 Move -Wl,-z,defs to GLOBAL_LDOPTS (instead of GCCOPTS), to avoid noise in older gcc output when not linking by Frank Gevaerts · 14 years ago
- a9e2a71 *.link: depends on config file where plugin buffer size is set by Rafaël Carré · 15 years ago
- e3fc65c change dependencies in make files: by Teruaki Kawashima · 15 years ago
- 21bca65 Add Lua support to plugins Makefile by Maurus Cuelenaere · 15 years ago
- 0c69a83 Remove no longer used stuff. by Jens Arnold · 16 years ago
- f82c944 Use a static pattern rule to restrict the dependency on [pluginname].o to single-file plugins. This allows the pattern rule for %.rock (with all dependencies defined elsewhere) to pick up multi-file plugins with no [pluginname].o file, and get rid of the duplication in (doom|midi|reversi).make. by Jens Arnold · 16 years ago
- f42b934 Bring back -fdata-sections that got lost in the make system overhaul (r19146). by Jens Arnold · 16 years ago
- 6436b39 Fix some slight inconsistencies. by Jens Arnold · 16 years ago
- c21e2e6 Calculate the optimal memory location for overlay plugins, and use plugin.lds for linking them. This gets rid of hand-adjusted archos.lds, making it easy to use overlay plugins on other lowmem targets. * Fix some duplicate and incorrect dependencies. * Change the way libs are filtered, so that a lib can be specified more than once. This allows to get rid of explicitly linking gcc-support.o, fixing empty plugins on some simulator platforms. by Jens Arnold · 16 years ago
- 6421f94 Silence warning from 'ar' if the archive had to be created. by Jens Arnold · 16 years ago
- 2e6d604 Stop hiding errors by redirecting stderr to /dev/null. If we really need to do re-introduce somewhere we should rather make it dependent on the V variable so that make V=1 would still show the error and only "normal" builds would hide it. by Daniel Stenberg · 16 years ago
- dca7d39 make sure plugin.lds is not processed when building sims since it isn't used for anything then! by Daniel Stenberg · 16 years ago
- b0befad Include divide-by-zero handling within plugins and codecs for ARM processors. by Michael Sevakis · 16 years ago
- 52320b8 Added missing dependencies for codeclib and pluginlib. This required renaming some files that have twins in other places. by Björn Stenberg · 16 years ago
- a091d20 Added 'keywords' and 'eol-style' properties. by Björn Stenberg · 16 years ago
- 303b455 Remove .a files before running ar, to avoid problems with renamed files remaining in the library. by Björn Stenberg · 16 years ago
- 7167a7a Make sure plugin directory exists before creating link file. by Björn Stenberg · 16 years ago
- 8ce3556 Bug fix again. Moved cp outside of $(shell) to force make to run it sequentially. by Björn Stenberg · 16 years ago
- 838c74f Bug fix for simulator: Plugins and codecs were objcopied isntead of left as ELF. by Björn Stenberg · 16 years ago
- c6b3d38 New makefile solution: A single invocation of 'make' to build the entire tree. Fully controlled dependencies give faster and more correct recompiles. by Björn Stenberg · 16 years ago