- 57418b2 Use the CLOCK_RATE define instead of 44100. by Antoine Cellerier · 17 years ago
- cb4186c Improved FPS test plugin: * Better precision for low frame rates (take extra ticks into account). * Measure YUV blit framerate on colour targets. by Jens Arnold · 17 years ago
- e88ac4c Cosmetic change - change the "loading ..." splashes to "Loading...", as used everywhere else in Rockbox by Dave Chapman · 17 years ago
- 83ec896 FS#7931 - mpegplayer - resume on idle off - play files without start time of zero by Robert Kukla · 17 years ago
- 9875700 Accept FS #7933 by Mario Lang: bugfix in fireworks plugin by Peter D'Hoye · 17 years ago
- c0c6cff Add the missing keymap for the c200, the plugin was compiled before but since there was no way to get to the menu it wasn't very usable... by Marianne Arnold · 17 years ago
- a07e939 fix yellow and some house cleaning by Robert Kukla · 17 years ago
- fd3fe45 FS#7487 - mpegplayer - video start time seek with resume by Robert Kukla · 17 years ago
- 9ff4057 Hopefully the last fix for crosscompilation of sims with mingw32. by Nicolas Pennequin · 17 years ago
- b8eb2a8 Oops. Fix red. by Nicolas Pennequin · 17 years ago
- f619f81 Change loop structure for sample synthesizing. Gives a nice speedup on both coldfire and arm targets. by Nils Wallménius · 17 years ago
- d712e25 Get test_codec running again on PortalPlayer targets. by Michael Sevakis · 17 years ago
- 46b7028 Keep a 2 pixel margin in the instructions screen. by Jonas Häggqvist · 17 years ago
- 548886a Use the userfont for the instructions. by Jonas Häggqvist · 17 years ago
- 52336cd Add instructions on all targets. Somewhat hackish, I'm afraid, but works reasonably well. by Jonas Häggqvist · 17 years ago
- 59f523c Save some more space by not allocating arrays large enough to hold more than NUM_BOGUS (defined at compile-time) elements. by Jonas Häggqvist · 17 years ago
- 27588ed Do the checking arm targets in a nicer way in the makefile by Nils Wallménius · 17 years ago
- 6077e5b Unify PCM interface just above the hardware driver level for all targets including the sims. Perform lockout of audio callback when changing states. Weird new playback or recording trouble? Check before and after this revision first though things seem quite sound. by Michael Sevakis · 17 years ago
- f6de0d4 Discontinue any use of 'swp(b)' on PP5020. While clocking is stable, some testing revealed this instruction can still cause problems without concurrent access. Make sure mpegplayer is safe while not using spinlock (no longer atomic) between cores to protect the stream byte counters - use nonwrapping head and tail pointers. by Michael Sevakis · 17 years ago
- c27ae40 Reduce memory usage so that we can include all messages on all platforms by Nils Wallménius · 17 years ago
- 1d79129 Get rid of unnecessary memory acesses in a loop, gives slight speedup by Nils Wallménius · 17 years ago
- 44f3706 Exclude some more messages for targets with only little space for plugins to allow them to build. by Jonas Häggqvist · 17 years ago
- ef7affa New plugin: robotfindskitten - a zen simulation. More (or less) information on robotfindskitten.org. by Jonas Häggqvist · 17 years ago
- 6ac7947 Ooops by Linus Nielsen Feltzing · 17 years ago
- 5118f48 A loop with one iteration is a little strange, also put it inside an #if block to not rely on gcc otimizing it away by Nils Wallménius · 17 years ago
- a26ccde Platform specific button descriptions for battery bench. Fixes FS#7893 by Linus Nielsen Feltzing · 17 years ago
- 8219f28 Make synthVoice return int instead of short, gives a nice speed up also add a comment by Nils Wallménius · 17 years ago
- ca46a3d Increase output buffer size to 32kB, results in less buffer missing in general and avoids buffer misses when lcd remote is plugged in while playing and ticking reduction is enabled. Increase max voices used on coldfire targets to 24 and reduce voices used on pp targets to 16. Put one more struct in iram for a slight speedup on coldfire. Fix comments in midiutil.h by Nils Wallménius · 17 years ago
- e1940b8 Optimisation of the midi player, reducing the number of multiplications and memory accesses inside a very frequently executed loop, also does shifting of the whole sample when synthing is done which improves accurracy slightly, ~10% fewer buffer misses by Nils Wallménius · 17 years ago
- 84fcf96 Oops, forgot one file by Nils Wallménius · 17 years ago
- cb9ba11 Remove wrapper for pressNote and make the function externally visible by Nils Wallménius · 17 years ago
- 4ebe692 Put a struct in iram for a small speedup on coldfire by Nils Wallménius · 17 years ago
- 1ba018b Add drum names, make cowbell a default instrument (no way to remap them from UI yet). Add non-static by Stepan Moskovchenko · 17 years ago
- 38f9533 Minesweeper for the c200. The slightly smaller tiles made for this will also be used by the small H10 now, thought that was fair and it also complies with the comment about the number of tiles above. by Marianne Arnold · 17 years ago
- 5a78a06 Just temporarily disable talk menus, in case the player is reset whilst in mpegplayer. by Steve Bavin · 17 years ago
- 51a8a1e This should fix the voice issues in menus in mpegplayer. by Michael Sevakis · 17 years ago
- a4f0de0 Doom: * Fix voicing numerous options as 'yes'. voice_id is an id, not a pointer. *Fix struct menu_item <-> struct opt_items messup (caused no problems but still...). by Jens Arnold · 17 years ago
- 6d0ee55 Fix signed/unsigned warning by Steve Bavin · 17 years ago
- 4d34457 Thanks to Nico_P, struct track_info can now be internal to playback.c by Steve Bavin · 17 years ago
- ded94e6 FS#7712 by Przemysław Hołubowski: New codepage (CP1250 - WIN1250) added by Marcoen Hirschberg · 17 years ago
- f9664e7 Unroll a frequently executed loop a little for a small speedup by Nils Wallménius · 17 years ago
- 34308c1 Fix a few solitaire game saving issues: Add a "Save and Quit" menu entry. Using "Quit" will delete the save file if it exists. Save on power off seems to work fine. Save on USB doesn't work (are file IOs disabled when USB is plugged?) by Antoine Cellerier · 17 years ago
- a56b653 Move some more files around and get the main build compiling by Karl Kurbjun · 17 years ago
- 6386dbe static/inline/iram raid gives nice speedup by Nils Wallménius · 17 years ago
- 1ed54f4 Maybe 25 was too much with the new decay rates. by Stepan Moskovchenko · 17 years ago
- 414724e MIDI: Kick up number of voices and decrease the decay rate, taking by Stepan Moskovchenko · 17 years ago
- c6c7b73 Fix bug that caused only half the output buffer to be used, gives a quite nice speedup on coldifre, clean up some commented out #ifdefs by Nils Wallménius · 17 years ago
- aaf3e32 MIDI: Fix off by one error with the guitar. Wow, I can't believe the off-keyness is finally fixed. by Stepan Moskovchenko · 17 years ago
- d1e3060 MIDI: Fix two year old loop bug that caused distortion on some instruments. I been looking for this one by Stepan Moskovchenko · 17 years ago
- bb62942 Bubbles for Sansa c200. by Marianne Arnold · 17 years ago
- 7cbc161 Make bubbles use one background picture that is the size of the display instead of combining a 'left' and sometimes a 'right' bmp. This way it's clearer how the background is generated and adapting to new display sizes should be easier. by Marianne Arnold · 17 years ago
- d7cb907 Get the plugins synced up with the threading changes. by Michael Sevakis · 17 years ago
- 6888db3 Do not duplicate const table, make getEvent function static inline, gives about a ~1.5% speedup, put tick function in iram, ~3.5% speedup by Nils Wallménius · 17 years ago
- 93787dd Simplify the sendEvent function, makes it _slightly_ faster and quite a bit smaller, build midiplay with -O2 for coldfire, gives about a 23% speedup by Nils Wallménius · 17 years ago
- 750f0ac Add Makefile to FILES and fix comment. by Stepan Moskovchenko · 17 years ago
- 8b6d287 Some MIDI changes, and add a new musical plugin I'm working on... Not fully done yet, so commented out by Stepan Moskovchenko · 17 years ago
- 7e891aa Oops. Actually add the IDCT file for ARM. :p by Michael Sevakis · 18 years ago
- 287d622 Dithering option for mpegplayer on gigabeat-f/x and e200. Assembly IDCT for ARm just to make it all work more nicely. Move UI simulator YUV code to its core to adapt it. by Michael Sevakis · 18 years ago
- 62c1a87 Automatically save and load solitaire game. Close FS#7796. (Do we need a "quit without saving" menu entry?) by Antoine Cellerier · 18 years ago
- ddee0f1 Use uint32_t type for the pitch table by Nils Wallménius · 18 years ago
- ff7b3c5 Fix midi playback on 64 bit sims and const a table by Nils Wallménius · 18 years ago
- 0e49605 Move all of midiplay into its subdir and add a Makefile for it, add header files as necessary. by Nils Wallménius · 18 years ago
- d969a42 Do not display the backdrop in text viewer and editor plugins by Nils Wallménius · 18 years ago
- 4fc77ac Fix empty commit: Add grayscale support for ARM in vertical packing format. by Tomasz Malesinski · 18 years ago
- e571cfb vel/MROBE500 by Karl Kurbjun · 18 years ago
- 26a05af A few minor cleanups for the Gigabeat S by Will Robertson · 18 years ago
- 322fcb5 Re-enable plugins for c200, and fix the red. by Will Robertson · 18 years ago
- 590501c Merge the Gigabeat S branch back into trunk. Fingers crossed nothing breaks. by Will Robertson · 18 years ago
- a8af83e Code police raid: header files must not define actual code. by Jens Arnold · 18 years ago
- 40c0569 Oops, what did that do there? by Marianne Arnold · 18 years ago
- 12ddb8e Enable plugins on the Sansa C200. Large parts taken from patch FS#7749 by Max Kelley with tweaks, bit of cleanup and additional bitmaps by me. Some of the now enabled plugins could still be improved in regard to screen size adaptation or keymaps but this way it can easily be done later and one by one. The rather ugly 'ifndef's I added temporaryly in plugins/SOURCES will also go one by one. Plugin button actions cause some quirks in a few plugins (e.g. 'clock') but since it's not critical , the bitmaps were already done and it makes a good example for discussing plugin button actions, I thought it could go in. by Marianne Arnold · 18 years ago
- 294ec1d Remove the ID3 tag version priority setting on the grounds of it being pretty pointless. ID3v2 tags are superior to ID3v1 tags, and needs less seeking around to find. by Thom Johansen · 18 years ago
- cf1cef5 minor update to gui_synclist_do_button() which will hopefully simplify things later. by Jonathan Gordon · 18 years ago
- 65b4aae Sudoku: Optionally display coloured numbers on colour targets. by Jens Arnold · 18 years ago
- d9bf26a Remove the ability to restart chessbox with a button (combo). It became redundant since there is a menu item for it; it didn't work on M5 or X5 before and there was a good chance of restarting accidentally. Also update the manual accordingly. by Marianne Arnold · 18 years ago
- c9a00ab fix two bugs related to no-existing settings/bookmark files and simplify the viewer_load_settings() function in the process. by Robert Kukla · 18 years ago
- 72221fb code police (and commit test) by Peter D'Hoye · 18 years ago
- 61aa70c Code police and keep backlight on while in mazezam by Peter D'Hoye · 18 years ago
- 04b3435 Clean up hard-coded paths by Nils Wallménius · 18 years ago
- 2e305c6 Repair mpegplayer on 64 bit sims. No reason for doing fancy bitshifting opts, this is all compile time... by Jens Arnold · 18 years ago
- cd9b512 battery_bench: Fix battery voltage logging for voltages >4.095V by separating the flags from voltage. by Jens Arnold · 18 years ago
- b0a1ed1 Fix rockbox warnings. sramfile is a static array so will never be NULL. by Michael Sevakis · 18 years ago
- f64ebb1 Sim I/O and threading that runs more like on target. Tweakable if any genuine slowness imitation is required for any one of them. One point of concern is the sim shutdown on an OS other than Linux just because terminating threads in a manner other than having the do it themselves is kind of dirty IMHO. by Michael Sevakis · 18 years ago
- cc4541f Credits: better counter when scrolling manually by Peter D'Hoye · 18 years ago
- 946a815 Accept FS #7667 by Alexander Levin with minor fixes by me. Splits the shortcuts plugin into two, one for adding and one for viewing. Removes hard-coded file extension and allows to link from one shortcut file to another. by Peter D'Hoye · 18 years ago
- ec5b48d Make the credits scrolling changes a bit more user friendly, use actions and some code cleanup by Peter D'Hoye · 18 years ago
- 5ccf180 Accept patch from FS#7174 by Mauricio Peccorini with canges by me and Igor Kuzmin, chessbox now saves played games in a pgn file called .rockbox/rocks/games/chessbox.pgn by Nils Wallménius · 18 years ago
- fd3b0d9 Fix FS #7685 by using the backlight helper functions. Some code policing and cleaning. Still contains a potential crash although this version does not crash atm. by Peter D'Hoye · 18 years ago
- f2178fb the last oops? by Peter D'Hoye · 18 years ago
- 4a70f49 fix yellow :) by Peter D'Hoye · 18 years ago
- 432a476 fix red by Peter D'Hoye · 18 years ago
- 4ca83e3 Accept FS #6854 by Sylvain Fourmanoit: allow navigation when viewing credits and do not exit immediately when pressing a key. by Peter D'Hoye · 18 years ago
- c668de3 FS #7286. Do correct rounding of final 16 bit samples before sending to DAC, for you golden-eared people. by Thom Johansen · 18 years ago
- c9ee052 the viewer lives in the viewer dir so save settings and bookmarks there, as by Daniel Stenberg · 18 years ago
- c05e609 The icon associated with wavplay should have been changed for hwcodec, put back the one for wav2wv to its original state. by Marianne Arnold · 18 years ago
- 61835f2 nope, this one is the one it shuold show by Jonathan Gordon · 18 years ago
- 555615a make .wav use the inbuilt audio icon on hwcodec by Jonathan Gordon · 18 years ago
- bc6c62b Convert to unix line-endings by Dave Chapman · 18 years ago
- 767c0ec Pass plugin api pointer to funtion directly, fixes crashes when doing incremental builds. Fix incorrect backlight changes in rockblox introduced recently. by Peter D'Hoye · 18 years ago
- 1d1d9a8 Switch to using millivolt for battery voltage and other internal voltages. * Fix debug voltage history display. * Some code cleanup. by Jens Arnold · 18 years ago