1. 99c2dc5 Add new build target for iriver H10 5/6Gb. by Barry Wardell · 19 years ago
  2. a19032c Iriver iFP7xx support in simulator. by Tomasz Malesinski · 19 years ago
  3. 1792170 Add remote_type() to the uisim for h100/h300 builds. Use the "t" key to switch between remote types (only changes the remote_type()'s return value for now) by Hristo Kovachev · 19 years ago
  4. 9dc0e62 Patch #5731 by Barry Wardell: more iriver h10 work. Thanks! by Hristo Kovachev · 19 years ago
  5. e43b29d iriver H10 fixes by Barry by Daniel Stenberg · 19 years ago
  6. 8a7b916 Adjust the counter even higher so it should work quite stable now. by Miika Pekkarinen · 19 years ago
  7. 957bf22 Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel Zephir). by Miika Pekkarinen · 19 years ago
  8. 4222f6c Prevent the simulator SDL audio skipping under Linux. by Miika Pekkarinen · 19 years ago
  9. 05ddd9a X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. by Jens Arnold · 19 years ago
  10. c849219 Moved the X5 button driver to the target tree by Linus Nielsen Feltzing · 19 years ago
  11. ebfb4f3 Bind F8 key to "on" button (usefull if you don't have a numpad) by Antoine Cellerier · 19 years ago
  12. 5aa017b Simulator: map ESC key to POWER button as a way to exit plugins. Patch #5681 by Rani Hod (RaeNye). by Peter D'Hoye · 19 years ago
  13. ae0c1af Adjustments for simulating a backlight-modded Ondio. by Jens Arnold · 19 years ago
  14. 25f3860 Fix red playersim build on linux, and make it a bit less hackish. by Jens Arnold · 19 years ago
  15. 8325e0b Implemented screendump for the player sim. by Jens Arnold · 19 years ago
  16. 9cde770 Patch 5107 from Steve Bavin, enable locking on sdl sim, now mutexes actually MUT EX on the SDL sim by Brandon Low · 19 years ago
  17. 4c544b4 Fix greyscale iPod sims for new LCD format. by Jens Arnold · 19 years ago
  18. 80865f2 UI pictures for iPod mini 1G and 2G simulators. by Jens Arnold · 19 years ago
  19. d0c65f7 Use correct sleep function in simulator queue wait. by Dan Everton · 19 years ago
  20. a70c6b9 Patch #4913 by David Rothenberger with some changes by me: add only backlight on first keypress to the lcd remotes, too. by Hristo Kovachev · 19 years ago
  21. da5fb18 New option: First keypress enables backlight only. Patch #2920 by Nicolas Pennequin. by Björn Stenberg · 19 years ago
  22. 738a584 Use correct types, which kills some AMD64 sim warnings. by Thom Johansen · 19 years ago
  23. 4582f23 code policed // comments by Daniel Stenberg · 19 years ago
  24. 5b3e3e1 Fix some incorrectly declared functions in the sim. by Dan Everton · 19 years ago
  25. 4bd8715 Don't crash the simulator when the pcm callback runs out of data. by Jens Arnold · 19 years ago
  26. 4e96f7d make the enter key work again in the windows SDL sim by Marcoen Hirschberg · 19 years ago
  27. b4ada86 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. by Jens Arnold · 19 years ago
  28. 4b9fbd1 Fix yellow H1x0 simulator builds. by Jens Arnold · 19 years ago
  29. 6a972e0 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. by Jens Arnold · 19 years ago
  30. 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
  31. 681bd70 Add iPod Video sim background contributed by aaronfg. by Dan Everton · 19 years ago
  32. 581b0f1 Remove two unused variables and fix a warning in the sim peak meter function. by Dan Everton · 19 years ago
  33. e376545 Make peak meter work in simulator for SWCODEC targets. by Dan Everton · 19 years ago
  34. 6876336 Fix yellow builds. by Jens Arnold · 19 years ago
  35. 4f54dbd Better (i.e. working) sound in the SDL sim in Windows. by Dan Everton · 19 years ago
  36. 18e097c using --zoom with no number given defaults to 2 and no longer segfaults by Daniel Stenberg · 19 years ago
  37. 3945218 Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option. by Dan Everton · 19 years ago
  38. efd7823 Re-commit bitmaps in binary mode by Dave Chapman · 19 years ago
  39. 65e47bf Remove bitmaps added in ASCII mode by Dave Chapman · 19 years ago
  40. abbdcac minor adjustments for the x5 LCD, we're back at 16 bits for upper LCD layers by Daniel Stenberg · 19 years ago
  41. 3e496e3 Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. by Jens Arnold · 19 years ago
  42. 237d3c4 Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. by Jens Arnold · 19 years ago
  43. 7c64631 Actually fix the palette issue. by Dan Everton · 19 years ago
  44. aef9e85 Fix palette generation and remote LCD update in SDL sim. by Dan Everton · 19 years ago
  45. 853085c Reverse scroll forwardd/back button mapping for iPod in the SDL sim. by Dan Everton · 19 years ago
  46. 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
  47. d66c0e5 Correct mutex locking order in runthread. Doesn't seem to fix anything though. by Dan Everton · 19 years ago
  48. 3898ded Fix remote not being shown when displaying background in the sim. by Dan Everton · 19 years ago
  49. b585e87 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. by Dan Everton · 19 years ago
  50. ee2019d Made backgrounds runtime optional in SDL sim. Use --background to turn them on. Also removed two unneeded files. by Dan Everton · 19 years ago
  51. 8ad2df8 Create an SDL sim for the iPod 4G Grayscale and also create an IPOD_ARCH define for all iPods. by Dave Chapman · 19 years ago
  52. 73a28d1 These files don't belong here. by Jens Arnold · 19 years ago
  53. a57608c Correct LCD background colours for b&w and greyscale SDL sims (SDL takes RGB while Win32 takes BGR) by Jens Arnold · 19 years ago
  54. fd428dd More SDL simulator LCD fixes. by Jens Arnold · 19 years ago
  55. b772a43 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD, part 2 by Linus Nielsen Feltzing · 19 years ago
  56. 3903807 The SDL simulator didn't draw the pixels correctly on targets with gray/mono LCD by Linus Nielsen Feltzing · 19 years ago
  57. 621bcc2 The simulator should use the keypad period key, not the regular one by Linus Nielsen Feltzing · 19 years ago
  58. 9394175 Added iAudio X5 SDl sim image by Linus Nielsen Feltzing · 19 years ago
  59. 3f66e8e Ooops :-) by Linus Nielsen Feltzing · 19 years ago
  60. fc72c53 Patch #1417462 by Dan Everton - Improved SDL simulator by Linus Nielsen Feltzing · 19 years ago
  61. 765e0f8 New kernel function, queue_delete(struct event_queue *q) by Linus Nielsen Feltzing · 19 years ago
  62. acf7d5e more iAudio x5 adjustments by Matt v.d. Westhuizen (#1408980) by Daniel Stenberg · 19 years ago
  63. cedba88 Matt v.d. Westhuizen's iAudio X5 keypad adjustments by Daniel Stenberg · 19 years ago
  64. bae4e2a Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me. by Dave Chapman · 19 years ago
  65. b855a9a Add button definitions for the iPod clickwheel by Dave Chapman · 19 years ago
  66. a5750f8 More distinct grayscales in the H1x0 SDl simulator by Linus Nielsen Feltzing · 19 years ago
  67. 84e2528 Fix RGB565SWAPPED lcd output by Dave Chapman · 19 years ago
  68. 0e41998 SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third by Daniel Stenberg · 19 years ago