1. bd5c0ad Cast some more to keep both 32 bit and 64 bit simulator platforms happy. by Jens Arnold · 18 years ago
  2. 85a226d Rename some macros to account for the recently added M5 port. No code changes. by Jens Arnold · 18 years ago
  3. a2ee6a6 FM Radio mishmash: Make a quieter screen for the SWCODEC targets esp. for the benefit of x5; I wasn't sure if it was good to alter timeouts for HW codec. Simplify things and prepare for eventual scanning and tuning changes (which should help quiet x5 down even more). Make things behave themselves better in general. Enable SWCODEC FM Recording menu and screen for sim as a bonus. by Michael Sevakis · 18 years ago
  4. c2d2106 Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might come in handy anyhow. Use sound.h instead of the conditional includes for audio hardware headers. If someone doesn't like that, yell at my evil twin. :) by Michael Sevakis · 18 years ago
  5. 6a384d2 Add audiohw_postinit() stub for the sims. by Michael Sevakis · 18 years ago
  6. dee43ec Put an end to priority inversion in the ata driver. Gave up trying to have fully atomic dual use mutexes so just replaced the ata driver locking with spins. Maybe I'll have better luck later. Things should run smoothly with database updates and such happening in the background. by Michael Sevakis · 18 years ago
  7. e889480 Make sure that the special simulator keys do not interfere with the button handler by Linus Nielsen Feltzing · 18 years ago
  8. bf1797b Remove the annoying backlight debug output in the simulator by Linus Nielsen Feltzing · 18 years ago
  9. 4bd7531 Actual M5 simulator image. by Jens Arnold · 18 years ago
  10. ec3f0d5 UI simulator: You can now toggle the main and remote hold switches with the h and j keys. It does not filter any keys, though, it mainly toggles the hold state, for WPS testing etc. by Linus Nielsen Feltzing · 18 years ago
  11. 8876018 Bring up the M5 port to a working stage: Extended numerous explicit checks for IAUDIO_X5 to also check for IAUDIO_M5, moved code around the target tree, added preliminary background for the sim. by Jens Arnold · 18 years ago
  12. 82f9056 Dual core support for PP502x players (iPod G4 and later, iriver h10, Sansa - iPod G3 will be coming soon.) This allows threads to be run on either core provided that all communications between the cores is done using uncached memory. There should be no significant change in battery life from doing this. Documentation (on the RockboxKernel wiki page) will follow shortly. by Daniel Ankers · 18 years ago
  13. e6bf827 pressing u in the sim simulates usb. press u again to "disconnect" by Jonathan Gordon · 18 years ago
  14. ac6e19a Fix build errors. by Barry Wardell · 18 years ago
  15. 3a37f46 Fix CONFIG_BACKLIGHT warnings. by Jens Arnold · 18 years ago
  16. c652218 Fix remaining CONFIG_TUNER checks. by Jens Arnold · 18 years ago
  17. 5599d68 Icons in the menus. Thanks midkay for them. by Jonathan Gordon · 18 years ago
  18. 6b0fdae Removed unused 'mode' parameter from mkdir() for consistency with creat(). by Jens Arnold · 18 years ago
  19. 67eb154 Removed 'mode' parameter from creat(). It wasn't pure posix anyway, it was ignored on target and mixed into 'oflags' in the simulator. * Simplified io.c a bit by defining a dummy O_BINARY for OSes which don't have that. by Jens Arnold · 18 years ago
  20. d64e626 Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats. by Dave Chapman · 18 years ago
  21. 0e4bc2b Made sansa and iFP simulator bitmaps binary and restored working versions. by Jens Arnold · 18 years ago
  22. e2022a2 Removed executable flag by Linus Nielsen Feltzing · 18 years ago
  23. 5efed09 Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in the simulator. by Dan Everton · 18 years ago
  24. ec529a1 Add a dummy pcm_set_frequency() function for the sim. Can someone who knows SDL implement it? by Dave Chapman · 18 years ago
  25. 4b90267 Convert queues to use intptr_t for event data and return values as most of the time pointer are not passed and it should make some things a bit cleaner. by Michael Sevakis · 18 years ago
  26. 43c1592 Add queue_send synchronous message sending. Right now only for SWCODEC. Actual usage to be added to playback and recording shortly in upcoming commits. by Michael Sevakis · 18 years ago
  27. 780f79e Removed the Gmini 120 and Gmini SP code. These ports are dead, unfortunately. by Jens Arnold · 18 years ago
  28. 0dd7ea2 Support building tagcache db natively on PC using the core of the by Miika Pekkarinen · 18 years ago
  29. 4aa01ed Fixed the errors on the sims. by Michael Sevakis · 18 years ago
  30. 0f5cb94 Big Patch adds primarily: Samplerate and format selection to recording for SWCODEC. Supprort for samplerates changing in playback (just goes with the recording part inseparably). Samplerates to all encoders. Encoders can be configured individually on a menu specific to the encoder in the recording menu. File creation is delayed until flush time to reduce spinups when splitting. Misc: statusbar icons for numbers are individual digits to display any number. Audio buffer was rearranged to maximize memory available to recording and properly reinitialized when trashed. ColdFire PCM stuff moved to target tree to avoid a complicated mess when adding samplerate switching. Some needed API changes and to neaten up growing gap between hardware and software codecs. by Michael Sevakis · 18 years ago
  31. 46925b3 Oops, sim was missing a queue function by Steve Bavin · 18 years ago
  32. a796260 Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. by Jens Arnold · 18 years ago
  33. 24f4a2a Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. by Barry Wardell · 18 years ago
  34. d1ce4e7 Consistent style of 'make' messages. Always use ranlib after ar. by Jens Arnold · 18 years ago
  35. 43528c7 Make the SDL simulator a console app on cygwin, and circumvent SDL_main. Debug output finally appears on the console again. by Jens Arnold · 18 years ago
  36. 5db8081 Fix build errors in H100 and H300 UI simulator. by Barry Wardell · 18 years ago
  37. d5e628f Simplify the numeric keypad -> device button mapping in the UI simulator for all targets. Split the mapping by target keypad type, rather that by what button a target has. Also, add a mapping for the Sansa e200 series. by Barry Wardell · 18 years ago
  38. edc19fb Added necessary bits & pieces for building an ipod 3rd gen simulator. by Jens Arnold · 18 years ago
  39. 64f949f Allow UI simulator to be build on OS (Slightly updated version of FS5767) by Barry Wardell · 18 years ago
  40. 8c9d5f3 Improve simulator use of multiple codecs by Steve Bavin · 18 years ago
  41. 076ab8d Fixed settings persistence for simulators by Steve Bavin · 18 years ago
  42. a85044b New scheduler, with priorities for swcodec platforms. Frequent task by Miika Pekkarinen · 18 years ago
  43. 8300d8c Oops - fix warnings and add a simulator version of remove_thread_on_core() by Daniel Ankers · 18 years ago
  44. 9bb3128 Fix simulation of threads across multiple cores by Daniel Ankers · 18 years ago
  45. d70bd0e FS#5884 Fix simulator file delete/rename with dircache. by Miika Pekkarinen · 18 years ago
  46. 99c2dc5 Add new build target for iriver H10 5/6Gb. by Barry Wardell · 18 years ago
  47. a19032c Iriver iFP7xx support in simulator. by Tomasz Malesinski · 18 years ago
  48. 1792170 Add remote_type() to the uisim for h100/h300 builds. Use the "t" key to switch between remote types (only changes the remote_type()'s return value for now) by Hristo Kovachev · 18 years ago
  49. 9d2929b Remove Win32 and X11 simulator sources. They've been deprecated for a while in favour of the SDL sim. Time to go. by Dan Everton · 18 years ago
  50. 9dc0e62 Patch #5731 by Barry Wardell: more iriver h10 work. Thanks! by Hristo Kovachev · 18 years ago
  51. e43b29d iriver H10 fixes by Barry by Daniel Stenberg · 18 years ago
  52. 8a7b916 Adjust the counter even higher so it should work quite stable now. by Miika Pekkarinen · 18 years ago
  53. 957bf22 Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel Zephir). by Miika Pekkarinen · 18 years ago
  54. 4222f6c Prevent the simulator SDL audio skipping under Linux. by Miika Pekkarinen · 18 years ago
  55. 05ddd9a X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. by Jens Arnold · 18 years ago
  56. c849219 Moved the X5 button driver to the target tree by Linus Nielsen Feltzing · 18 years ago
  57. 9051afa Contrast setting cleanup: * Only include contrast setting for targets where it's used. * Make lcd_default_contrast() a stub for simulators. by Jens Arnold · 18 years ago
  58. ebfb4f3 Bind F8 key to "on" button (usefull if you don't have a numpad) by Antoine Cellerier · 18 years ago
  59. 5aa017b Simulator: map ESC key to POWER button as a way to exit plugins. Patch #5681 by Rani Hod (RaeNye). by Peter D'Hoye · 18 years ago
  60. 25377db Simulator: two codecs may be loaded at same time if voice is enabled. by Hardeep Sidhu · 18 years ago
  61. ae0c1af Adjustments for simulating a backlight-modded Ondio. by Jens Arnold · 18 years ago
  62. 25f3860 Fix red playersim build on linux, and make it a bit less hackish. by Jens Arnold · 18 years ago
  63. 8325e0b Implemented screendump for the player sim. by Jens Arnold · 18 years ago
  64. 9cde770 Patch 5107 from Steve Bavin, enable locking on sdl sim, now mutexes actually MUT EX on the SDL sim by Brandon Low · 19 years ago
  65. 4c544b4 Fix greyscale iPod sims for new LCD format. by Jens Arnold · 19 years ago
  66. 80865f2 UI pictures for iPod mini 1G and 2G simulators. by Jens Arnold · 19 years ago
  67. d0c65f7 Use correct sleep function in simulator queue wait. by Dan Everton · 19 years ago
  68. a70c6b9 Patch #4913 by David Rothenberger with some changes by me: add only backlight on first keypress to the lcd remotes, too. by Hristo Kovachev · 19 years ago
  69. da5fb18 New option: First keypress enables backlight only. Patch #2920 by Nicolas Pennequin. by Björn Stenberg · 19 years ago
  70. 738a584 Use correct types, which kills some AMD64 sim warnings. by Thom Johansen · 19 years ago
  71. 4582f23 code policed // comments by Daniel Stenberg · 19 years ago
  72. 5b3e3e1 Fix some incorrectly declared functions in the sim. by Dan Everton · 19 years ago
  73. 5f40aac Don't pass NULL to dlclose. Stops the simulator crashing if there's a problem loading a plugin or codec. by Dan Everton · 19 years ago
  74. 4bd8715 Don't crash the simulator when the pcm callback runs out of data. by Jens Arnold · 19 years ago
  75. 4e96f7d make the enter key work again in the windows SDL sim by Marcoen Hirschberg · 19 years ago
  76. 38b7547 Simulators: Fix pointer size vs. int size problems (64bit hosts) in plugin loader and codec loader. by Jens Arnold · 19 years ago
  77. 342a7aa added the SDL BMP images, removed the x11 and win32 sources by Daniel Stenberg · 19 years ago
  78. b4ada86 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. by Jens Arnold · 19 years ago
  79. 4b9fbd1 Fix yellow H1x0 simulator builds. by Jens Arnold · 19 years ago
  80. 6a972e0 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. by Jens Arnold · 19 years ago
  81. 338e2bb first gigabeat commit by Marcoen Hirschberg · 19 years ago
  82. 681bd70 Add iPod Video sim background contributed by aaronfg. by Dan Everton · 19 years ago
  83. 581b0f1 Remove two unused variables and fix a warning in the sim peak meter function. by Dan Everton · 19 years ago
  84. e376545 Make peak meter work in simulator for SWCODEC targets. by Dan Everton · 19 years ago
  85. 6876336 Fix yellow builds. by Jens Arnold · 19 years ago
  86. 4f54dbd Better (i.e. working) sound in the SDL sim in Windows. by Dan Everton · 19 years ago
  87. 37b15d3 Protect against text-mode files in Windows by using open() instead of creat() by Linus Nielsen Feltzing · 19 years ago
  88. 18e097c using --zoom with no number given defaults to 2 and no longer segfaults by Daniel Stenberg · 19 years ago
  89. 3945218 Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option. by Dan Everton · 19 years ago
  90. efd7823 Re-commit bitmaps in binary mode by Dave Chapman · 19 years ago
  91. 65e47bf Remove bitmaps added in ASCII mode by Dave Chapman · 19 years ago
  92. abbdcac minor adjustments for the x5 LCD, we're back at 16 bits for upper LCD layers by Daniel Stenberg · 19 years ago
  93. 3e496e3 Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. by Jens Arnold · 19 years ago
  94. 237d3c4 Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. by Jens Arnold · 19 years ago
  95. 1064f01 Fix permissions of directories created in the sim. by Dan Everton · 19 years ago
  96. 7c64631 Actually fix the palette issue. by Dan Everton · 19 years ago
  97. aef9e85 Fix palette generation and remote LCD update in SDL sim. by Dan Everton · 19 years ago
  98. 853085c Reverse scroll forwardd/back button mapping for iPod in the SDL sim. by Dan Everton · 19 years ago
  99. 3ba0060 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. by Dan Everton · 19 years ago
  100. 436584f Add 4g grayscale support for the win32 sim by Dave Chapman · 19 years ago