- 32f8c40 Fix some yellow that went unnoticed earlier. by Michael Sevakis · 17 years ago
- 6077e5b Unify PCM interface just above the hardware driver level for all targets including the sims. Perform lockout of audio callback when changing states. Weird new playback or recording trouble? Check before and after this revision first though things seem quite sound. by Michael Sevakis · 17 years ago
- 035529c Enable auto reply for queue messages sent with queue_send. It's only nescessary to use queue_reply to return a value other than zero or to return a result before waiting on the queue again. by Michael Sevakis · 17 years ago
- 287d622 Dithering option for mpegplayer on gigabeat-f/x and e200. Assembly IDCT for ARm just to make it all work more nicely. Move UI simulator YUV code to its core to adapt it. by Michael Sevakis · 17 years ago
- 4117c64 UISIMULATOR: Trying to make it snappy for everyone. Remove forced thread yield in switch_thread which starves threads that call it alot especially on fast 64-bit machines (which could yield _alot_ of time away). I suspect that was a way to get I/O to run better before having an I/O thread...and it did help before that addition. No longer needed it seems and the OS seems to handle scheduling without hints just fine. by Michael Sevakis · 17 years ago
- 5128080 FS #7752 by Catalin Patulea: Stop 'Rockbox Info' from crashing multivolume target simulators (Ondio, Sansa). by Jens Arnold · 17 years ago
- 3afaec3 Accept FS #7750: simulator: add missing newlines after SDL errors by Peter D'Hoye · 17 years ago
- c4a7631 UISIMULATOR: Do a graceful shutdown of all threads and avoid (mostly lockup) problems caused by not worrying about states. Have rockbox objects initialized only by rockbox threads save for the main 'gui' thread which is a needed exception. by Michael Sevakis · 17 years ago
- 3a45faa More Simulator tweaking. Back to the counter but with 0 delay. Forget the semaphore; it makes for too much kernel thread yielding. by Michael Sevakis · 17 years ago
- 0107dfc UISIMULATOR: Give the host OS some needed context switching hints (which _is_ supposed to work on Linux - but I can't tell on VMWare - and does on Windows). I guess I'll know for sure soon. Give sleep() even more genuine behavior. Add some button driver sync with the rockbox threads that should have been there for some time - this is basically interrupt-like processing as any thread not in the kernel pool should be considered. Make the screendump work again by posting the request. Perhaps help out shutting down for some users but not in the way I'd prefer - to think about. by Michael Sevakis · 17 years ago
- 424750e Make sleep(0) in the sim behave more like on target. by Jens Arnold · 17 years ago
- 174ce90 Fix some warnings in sim kernel. by Michael Sevakis · 17 years ago
- f64ebb1 Sim I/O and threading that runs more like on target. Tweakable if any genuine slowness imitation is required for any one of them. One point of concern is the sim shutdown on an OS other than Linux just because terminating threads in a manner other than having the do it themselves is kind of dirty IMHO. by Michael Sevakis · 17 years ago
- 69b4654 Allow the volume keys to be used in lists. Fix the sim buttons. by Mark Arigo · 17 years ago
- e14a760 Make the uisim build for the Sansa c200. by Mark Arigo · 17 years ago
- 9305893 More FILES updating. by Jonas Häggqvist · 17 years ago
- 8a17734 Moved archos power handling into target tree. * Tuner power handling cleaned up a bit. by Jens Arnold · 17 years ago
- 414ee9f Fix wheel in sansa simulator, closes FS#7591 by Nils Wallménius · 17 years ago
- f28da1a Enable a lot more features for simulators and add stubs where necessary, simulators should now work with identical lng and voice files as the respective target by Nils Wallménius · 17 years ago
- ea88571 Fix red simulator builds. queue_broadcast() was missing... by Jens Arnold · 17 years ago
- ff2a93f Remove the 'USB' menu item from the sim system menu, press the 'u' key to display the USB screen instead, will break binary lng files and voice files for the sims only by Nils Wallménius · 17 years ago
- 729b25c Added iPod 1st/2nd gen simulator bits. by Jens Arnold · 17 years ago
- abf3435 Slightly less hacky sim queue_send(), fixes simulator crashes FS#7051 and FS#7245. by Steve Bavin · 17 years ago
- fe142f1 not to self: should recompile after adding comments... by Jonathan Gordon · 17 years ago
- 42e4222 working volume control in the sim by Jonathan Gordon · 17 years ago
- 81aac2a Use multi-screen api for metronome plugin, and made it run in the simulator by implementing the timer functions by Kevin Ferrare · 17 years ago
- 8584a6b Sim needs a duplicate of the button_get_data implementation. by Michael Sevakis · 17 years ago
- 3213d4a Add a verbosity level command line option to the chackwps tool. This should make life easier for the themes.rockbox.org people. by Nicolas Pennequin · 17 years ago
- 680afaf Fix all the red this time? by Michael Sevakis · 18 years ago
- 7d759f6 Do some planned radio interface cleanup since adding in the LV24020LP. by Michael Sevakis · 18 years ago
- 979c2b7 Add lcd_sleep stub to sim too. by Michael Sevakis · 18 years ago
- e9baf60 Fix sim errors. Every extra byte feels guilt-free. ;) by Michael Sevakis · 18 years ago
- c0e6e20 Oops. I should respect the simulator #ifdefs more. by Steve Bavin · 18 years ago
- d89eba1 As ususual, fix the sim errors. by Michael Sevakis · 18 years ago
- dfeeeeb Fix some errors by Michael Sevakis · 18 years ago
- 2aaf45e Get samplerate switching working in the sim to be similar to on target. Make all pcm functions available there as well. by Michael Sevakis · 18 years ago
- 6ac306a Add a new commandline switch to the simulator: "--debugwps". It enables printing of advanced (and very verbose) WPS debugging information. Also make the debugging code a bit cleaner. by Nicolas Pennequin · 18 years ago
- 2e2cf06 Oops. This shouln't have been added. by Nicolas Pennequin · 18 years ago
- d7fd989 WPS Parser: On parse failure, print a (hopefully) useful error message with line number (sim only). by Nicolas Pennequin · 18 years ago
- dd0f1c7 so totally out of date I removed them completely by Daniel Stenberg · 18 years ago
- 49be3fa A bit more readable code. Also saves one buffer. by Jens Arnold · 18 years ago
- f6209cc a little extra poke to get the sim to build by Daniel Stenberg · 18 years ago
- 2fd7c3c Make the simulator work with unicode filenames on windows. This includes both file operations and console (debug) output. Note that the console window _must_ be configured to use a truetype font for proper unicode display. by Jens Arnold · 18 years ago
- 0b7bb31 Simplification, queue pointers don't wrap (except at INT_MAX, but the calculation is still correct in this case). Implemented queue_count() for the simulator. by Jens Arnold · 18 years ago
- 6be6156 Fix sim crashes on long filenames. Patch by Sean Morrisey with some minor changes by me. Fixes FS #6009 by Peter D'Hoye · 18 years ago
- 47bf6c5 Moved archos backlight code to target tree. Changed old mutlivalue CONFIG_BACKLIGHT to a simple HAVE_BACKLIGHT. by Jens Arnold · 18 years ago
- d6cb716 Declare struct sim_dirent the same way as rockbox core's struct dirent. Fixes file time reading for 64 bit sims. by Jens Arnold · 18 years ago
- f0ed594 Fix red by Peter D'Hoye · 18 years ago
- 832e0df Fix file date and time reading in the simulator (used by the properties plugin) by Peter D'Hoye · 18 years ago
- 323d75d It's not necessary (anymore?) to map lcd_icon() to sim_lcd_icon() for the simulator. * Removed a stray lcd_icon() call from usb handling. by Jens Arnold · 18 years ago
- 6f3c600 Fix flickering battery icon in the player sim. by Jens Arnold · 18 years ago
- 54ea2e4 Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. by Jens Arnold · 18 years ago
- 11fa3a8 Implement remove_thread for SDL simulator by Steve Bavin · 18 years ago
- ad4e3d6 First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. by Jens Arnold · 18 years ago
- 467651a Make the sim create_thread() function slightly closer to the real thing. #include "thread.h" in thread-sdl.c to ensure function prototypes are consistent. This now allows mpegplayer to run in the sim. by Dave Chapman · 18 years ago
- 55392f7 Perform the obligatory fix-the-sims dance. by Michael Sevakis · 18 years ago
- bd5c0ad Cast some more to keep both 32 bit and 64 bit simulator platforms happy. by Jens Arnold · 18 years ago
- 85a226d Rename some macros to account for the recently added M5 port. No code changes. by Jens Arnold · 18 years ago
- a2ee6a6 FM Radio mishmash: Make a quieter screen for the SWCODEC targets esp. for the benefit of x5; I wasn't sure if it was good to alter timeouts for HW codec. Simplify things and prepare for eventual scanning and tuning changes (which should help quiet x5 down even more). Make things behave themselves better in general. Enable SWCODEC FM Recording menu and screen for sim as a bonus. by Michael Sevakis · 18 years ago
- c2d2106 Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might come in handy anyhow. Use sound.h instead of the conditional includes for audio hardware headers. If someone doesn't like that, yell at my evil twin. :) by Michael Sevakis · 18 years ago
- 6a384d2 Add audiohw_postinit() stub for the sims. by Michael Sevakis · 18 years ago
- dee43ec Put an end to priority inversion in the ata driver. Gave up trying to have fully atomic dual use mutexes so just replaced the ata driver locking with spins. Maybe I'll have better luck later. Things should run smoothly with database updates and such happening in the background. by Michael Sevakis · 18 years ago
- e889480 Make sure that the special simulator keys do not interfere with the button handler by Linus Nielsen Feltzing · 18 years ago
- bf1797b Remove the annoying backlight debug output in the simulator by Linus Nielsen Feltzing · 18 years ago
- 4bd7531 Actual M5 simulator image. by Jens Arnold · 18 years ago
- ec3f0d5 UI simulator: You can now toggle the main and remote hold switches with the h and j keys. It does not filter any keys, though, it mainly toggles the hold state, for WPS testing etc. by Linus Nielsen Feltzing · 18 years ago
- 8876018 Bring up the M5 port to a working stage: Extended numerous explicit checks for IAUDIO_X5 to also check for IAUDIO_M5, moved code around the target tree, added preliminary background for the sim. by Jens Arnold · 18 years ago
- 82f9056 Dual core support for PP502x players (iPod G4 and later, iriver h10, Sansa - iPod G3 will be coming soon.) This allows threads to be run on either core provided that all communications between the cores is done using uncached memory. There should be no significant change in battery life from doing this. Documentation (on the RockboxKernel wiki page) will follow shortly. by Daniel Ankers · 18 years ago
- e6bf827 pressing u in the sim simulates usb. press u again to "disconnect" by Jonathan Gordon · 18 years ago
- ac6e19a Fix build errors. by Barry Wardell · 18 years ago
- 3a37f46 Fix CONFIG_BACKLIGHT warnings. by Jens Arnold · 18 years ago
- c652218 Fix remaining CONFIG_TUNER checks. by Jens Arnold · 18 years ago
- 5599d68 Icons in the menus. Thanks midkay for them. by Jonathan Gordon · 18 years ago
- 6b0fdae Removed unused 'mode' parameter from mkdir() for consistency with creat(). by Jens Arnold · 18 years ago
- 67eb154 Removed 'mode' parameter from creat(). It wasn't pure posix anyway, it was ignored on target and mixed into 'oflags' in the simulator. * Simplified io.c a bit by defining a dummy O_BINARY for OSes which don't have that. by Jens Arnold · 18 years ago
- d64e626 Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats. by Dave Chapman · 18 years ago
- 0e4bc2b Made sansa and iFP simulator bitmaps binary and restored working versions. by Jens Arnold · 18 years ago
- e2022a2 Removed executable flag by Linus Nielsen Feltzing · 18 years ago
- 5efed09 Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in the simulator. by Dan Everton · 18 years ago
- ec529a1 Add a dummy pcm_set_frequency() function for the sim. Can someone who knows SDL implement it? by Dave Chapman · 18 years ago
- 4b90267 Convert queues to use intptr_t for event data and return values as most of the time pointer are not passed and it should make some things a bit cleaner. by Michael Sevakis · 18 years ago
- 43c1592 Add queue_send synchronous message sending. Right now only for SWCODEC. Actual usage to be added to playback and recording shortly in upcoming commits. by Michael Sevakis · 18 years ago
- 780f79e Removed the Gmini 120 and Gmini SP code. These ports are dead, unfortunately. by Jens Arnold · 18 years ago
- 0dd7ea2 Support building tagcache db natively on PC using the core of the by Miika Pekkarinen · 18 years ago
- 4aa01ed Fixed the errors on the sims. by Michael Sevakis · 18 years ago
- 0f5cb94 Big Patch adds primarily: Samplerate and format selection to recording for SWCODEC. Supprort for samplerates changing in playback (just goes with the recording part inseparably). Samplerates to all encoders. Encoders can be configured individually on a menu specific to the encoder in the recording menu. File creation is delayed until flush time to reduce spinups when splitting. Misc: statusbar icons for numbers are individual digits to display any number. Audio buffer was rearranged to maximize memory available to recording and properly reinitialized when trashed. ColdFire PCM stuff moved to target tree to avoid a complicated mess when adding samplerate switching. Some needed API changes and to neaten up growing gap between hardware and software codecs. by Michael Sevakis · 18 years ago
- 46925b3 Oops, sim was missing a queue function by Steve Bavin · 18 years ago
- a796260 Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. by Jens Arnold · 18 years ago
- 24f4a2a Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. by Barry Wardell · 18 years ago
- d1ce4e7 Consistent style of 'make' messages. Always use ranlib after ar. by Jens Arnold · 18 years ago
- 43528c7 Make the SDL simulator a console app on cygwin, and circumvent SDL_main. Debug output finally appears on the console again. by Jens Arnold · 18 years ago
- 5db8081 Fix build errors in H100 and H300 UI simulator. by Barry Wardell · 18 years ago
- d5e628f Simplify the numeric keypad -> device button mapping in the UI simulator for all targets. Split the mapping by target keypad type, rather that by what button a target has. Also, add a mapping for the Sansa e200 series. by Barry Wardell · 18 years ago
- edc19fb Added necessary bits & pieces for building an ipod 3rd gen simulator. by Jens Arnold · 18 years ago
- 64f949f Allow UI simulator to be build on OS (Slightly updated version of FS5767) by Barry Wardell · 18 years ago
- 8c9d5f3 Improve simulator use of multiple codecs by Steve Bavin · 18 years ago
- 076ab8d Fixed settings persistence for simulators by Steve Bavin · 18 years ago
- a85044b New scheduler, with priorities for swcodec platforms. Frequent task by Miika Pekkarinen · 18 years ago
- 8300d8c Oops - fix warnings and add a simulator version of remove_thread_on_core() by Daniel Ankers · 18 years ago
- 9bb3128 Fix simulation of threads across multiple cores by Daniel Ankers · 18 years ago