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fee68fc612a3c6c67c55aa194223002bdfda7261
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sdl
fee68fc
quake: synchronize Mod_LoadModel and S_LoadSound
by Franklin Wei
· 5 years ago
722ddcf
sdl: Fixes for the SDL apps, so they support building simulator on Windows
by Vencislav Atanasov
· 5 years ago
94109a9
quake: fix file loading errors
by Franklin Wei
· 5 years ago
5e0bd5b
quake: add notification upon strange error
by Franklin Wei
· 5 years ago
caee6c5
quake: fix race condition
by Franklin Wei
· 5 years ago
0b23348
sdl: forward-declare fscanf_wrapper
by Franklin Wei
· 5 years ago
c31700f
quake: properly synchronize zone.c
by Franklin Wei
· 5 years ago
183e45e
sdl: Remove platform-specific code
by Vencislav Atanasov
· 5 years ago
e19857e
duke3d: remove unused files
by Franklin Wei
· 5 years ago
d8330c9
sdl: gut OS/2, win32 code from SDL.c
by Franklin Wei
· 5 years ago
090bded
quake: add README with some notes
by Franklin Wei
· 5 years ago
711ddfd
sdl: gut non-Rockbox platform detection code
by Franklin Wei
· 5 years ago
feacbcd
quake: cache files in memory to eliminate skips
by Franklin Wei
· 5 years ago
cdfb7d4
sdl: fix video regression introduced by 5d05b9d
by Franklin Wei
· 5 years ago
7e4902b
quake: fix errorneous endian-correcting reads
by Franklin Wei
· 5 years ago
ef9ee89
quake: fix unaligned accesses in model.c
by Franklin Wei
· 5 years ago
2ca4717
quake: pack structs which could potentially be unaligned
by Franklin Wei
· 5 years ago
f83de42
quake: enable building Quake2
by Franklin Wei
· 5 years ago
5d05b9d
Quake!
by Franklin Wei
· 7 years ago
7739ad6
wolf3d: allow entering in-game jukebox by holding fire button
by Franklin Wei
· 5 years ago
42240f6
wolf3d: increase default viewport size
by Franklin Wei
· 5 years ago
89aea2d
wolf3d: write configs to /.rockbox/wolf3d instead of /.wolf4sdl
by Franklin Wei
· 5 years ago
152e415
wolf3d: fix FM OPL alignment bug in a cleaner way
by Franklin Wei
· 5 years ago
b1f1637
sdl: fix build
by Franklin Wei
· 5 years ago
a1353a3
wolf3d: add missing SOURCES.wolf
by Franklin Wei
· 5 years ago
3f59fc8
Wolfenstein 3-D!
by Franklin Wei
· 5 years ago
c2411f7
sdl: silence audio driver debug output
by Franklin Wei
· 5 years ago
71922db
sdl: a couple minor fixes
by Franklin Wei
· 5 years ago
edd9341
sdl: add pointer to wiki for docs
by Franklin Wei
· 5 years ago
b04f267
sdl: prevent simulator build from using pthreads
by Franklin Wei
· 5 years ago
6039eb0
sdl: remove non-rockbox drivers
by Franklin Wei
· 7 years ago
ef373c0
sdl: clean up audio driver
by Franklin Wei
· 7 years ago
beaeb28
duke3d: bump audio sample rate to 22.1KHz
by Franklin Wei
· 7 years ago
cf07bb3
duke3d: further optimize audio mixing
by Franklin Wei
· 7 years ago
69ff35a
sdl: correct misleading comments
by Franklin Wei
· 7 years ago
769d73d
Use sleep(0) instead of yield() in SDL_WaitAudio
by Michael Sevakis
· 7 years ago
ccd6123
sdl: fix freeze on startup on PP targets
by Franklin Wei
· 7 years ago
896c828
duke3d: unregister timer on exit
by Franklin Wei
· 7 years ago
9f6ce04
duke3d: rewrite sound mixing to use fixed-point
by Franklin Wei
· 7 years ago
78db1d9
duke3d: use hardware FPU if available
by Franklin Wei
· 7 years ago
8d3e305
fix red once more
by Franklin Wei
· 7 years ago
2b49724
attempt to fix sysfont.h errors
by Franklin Wei
· 7 years ago
7ea37bb
fix red
by Franklin Wei
· 7 years ago
6416d96
fix red
by Franklin Wei
· 7 years ago
a855d62
Port of Duke Nukem 3D
by Franklin Wei
· 8 years ago