1. fee68fc quake: synchronize Mod_LoadModel and S_LoadSound by Franklin Wei · 5 years ago
  2. 722ddcf sdl: Fixes for the SDL apps, so they support building simulator on Windows by Vencislav Atanasov · 5 years ago
  3. 94109a9 quake: fix file loading errors by Franklin Wei · 5 years ago
  4. 5e0bd5b quake: add notification upon strange error by Franklin Wei · 5 years ago
  5. caee6c5 quake: fix race condition by Franklin Wei · 5 years ago
  6. 0b23348 sdl: forward-declare fscanf_wrapper by Franklin Wei · 5 years ago
  7. c31700f quake: properly synchronize zone.c by Franklin Wei · 5 years ago
  8. 183e45e sdl: Remove platform-specific code by Vencislav Atanasov · 5 years ago
  9. e19857e duke3d: remove unused files by Franklin Wei · 5 years ago
  10. d8330c9 sdl: gut OS/2, win32 code from SDL.c by Franklin Wei · 5 years ago
  11. 090bded quake: add README with some notes by Franklin Wei · 5 years ago
  12. 711ddfd sdl: gut non-Rockbox platform detection code by Franklin Wei · 5 years ago
  13. feacbcd quake: cache files in memory to eliminate skips by Franklin Wei · 5 years ago
  14. cdfb7d4 sdl: fix video regression introduced by 5d05b9d by Franklin Wei · 5 years ago
  15. 7e4902b quake: fix errorneous endian-correcting reads by Franklin Wei · 5 years ago
  16. ef9ee89 quake: fix unaligned accesses in model.c by Franklin Wei · 5 years ago
  17. 2ca4717 quake: pack structs which could potentially be unaligned by Franklin Wei · 5 years ago
  18. f83de42 quake: enable building Quake2 by Franklin Wei · 5 years ago
  19. 5d05b9d Quake! by Franklin Wei · 7 years ago
  20. 7739ad6 wolf3d: allow entering in-game jukebox by holding fire button by Franklin Wei · 5 years ago
  21. 42240f6 wolf3d: increase default viewport size by Franklin Wei · 5 years ago
  22. 89aea2d wolf3d: write configs to /.rockbox/wolf3d instead of /.wolf4sdl by Franklin Wei · 5 years ago
  23. 152e415 wolf3d: fix FM OPL alignment bug in a cleaner way by Franklin Wei · 5 years ago
  24. b1f1637 sdl: fix build by Franklin Wei · 5 years ago
  25. a1353a3 wolf3d: add missing SOURCES.wolf by Franklin Wei · 5 years ago
  26. 3f59fc8 Wolfenstein 3-D! by Franklin Wei · 5 years ago
  27. c2411f7 sdl: silence audio driver debug output by Franklin Wei · 5 years ago
  28. 71922db sdl: a couple minor fixes by Franklin Wei · 5 years ago
  29. edd9341 sdl: add pointer to wiki for docs by Franklin Wei · 5 years ago
  30. b04f267 sdl: prevent simulator build from using pthreads by Franklin Wei · 5 years ago
  31. 6039eb0 sdl: remove non-rockbox drivers by Franklin Wei · 7 years ago
  32. ef373c0 sdl: clean up audio driver by Franklin Wei · 7 years ago
  33. beaeb28 duke3d: bump audio sample rate to 22.1KHz by Franklin Wei · 7 years ago
  34. cf07bb3 duke3d: further optimize audio mixing by Franklin Wei · 7 years ago
  35. 69ff35a sdl: correct misleading comments by Franklin Wei · 7 years ago
  36. 769d73d Use sleep(0) instead of yield() in SDL_WaitAudio by Michael Sevakis · 7 years ago
  37. ccd6123 sdl: fix freeze on startup on PP targets by Franklin Wei · 7 years ago
  38. 896c828 duke3d: unregister timer on exit by Franklin Wei · 7 years ago
  39. 9f6ce04 duke3d: rewrite sound mixing to use fixed-point by Franklin Wei · 7 years ago
  40. 78db1d9 duke3d: use hardware FPU if available by Franklin Wei · 7 years ago
  41. 8d3e305 fix red once more by Franklin Wei · 7 years ago
  42. 2b49724 attempt to fix sysfont.h errors by Franklin Wei · 7 years ago
  43. 7ea37bb fix red by Franklin Wei · 7 years ago
  44. 6416d96 fix red by Franklin Wei · 7 years ago
  45. a855d62 Port of Duke Nukem 3D by Franklin Wei · 8 years ago